Re: [PATCH 2/2] drm/amdgpu: add the interface of waiting multiple fences (v4)

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Am 07.11.2016 um 02:10 schrieb Gustavo Padovan:
Hi Alex,

2016-11-04 Alex Deucher <alexdeucher@xxxxxxxxx>:

From: Junwei Zhang <Jerry.Zhang@xxxxxxx>

v2: agd: rebase and squash in all the previous optimizations and
changes so everything compiles.
v3: squash in Slava's 32bit build fix
v4: rebase on drm-next (fence -> dma_fence),
     squash in Monk's ioctl update patch

Signed-off-by: Junwei Zhang <Jerry.Zhang@xxxxxxx>
Reviewed-by: Monk Liu <monk.liu@xxxxxxx>
Reviewed-by: Jammy Zhou <Jammy.Zhou@xxxxxxx>
Signed-off-by: Alex Deucher <alexander.deucher@xxxxxxx>
---
  drivers/gpu/drm/amd/amdgpu/amdgpu.h     |   2 +
  drivers/gpu/drm/amd/amdgpu/amdgpu_cs.c  | 173 ++++++++++++++++++++++++++++++++
  drivers/gpu/drm/amd/amdgpu/amdgpu_kms.c |   1 +
  drivers/gpu/drm/amd/amdgpu/amdgpu_sa.c  |   2 +-
  include/uapi/drm/amdgpu_drm.h           |  28 ++++++
  5 files changed, 205 insertions(+), 1 deletion(-)

diff --git a/drivers/gpu/drm/amd/amdgpu/amdgpu.h b/drivers/gpu/drm/amd/amdgpu/amdgpu.h
index dc98ceb..7a94a3c 100644
--- a/drivers/gpu/drm/amd/amdgpu/amdgpu.h
+++ b/drivers/gpu/drm/amd/amdgpu/amdgpu.h
@@ -1212,6 +1212,8 @@ int amdgpu_gem_op_ioctl(struct drm_device *dev, void *data,
  			struct drm_file *filp);
  int amdgpu_cs_ioctl(struct drm_device *dev, void *data, struct drm_file *filp);
  int amdgpu_cs_wait_ioctl(struct drm_device *dev, void *data, struct drm_file *filp);
+int amdgpu_cs_wait_fences_ioctl(struct drm_device *dev, void *data,
+				struct drm_file *filp);
int amdgpu_gem_metadata_ioctl(struct drm_device *dev, void *data,
  				struct drm_file *filp);
diff --git a/drivers/gpu/drm/amd/amdgpu/amdgpu_cs.c b/drivers/gpu/drm/amd/amdgpu/amdgpu_cs.c
index 2728805..2004836 100644
--- a/drivers/gpu/drm/amd/amdgpu/amdgpu_cs.c
+++ b/drivers/gpu/drm/amd/amdgpu/amdgpu_cs.c
@@ -1130,6 +1130,179 @@ int amdgpu_cs_wait_ioctl(struct drm_device *dev, void *data,
  }
/**
+ * amdgpu_cs_get_fence - helper to get fence from drm_amdgpu_fence
+ *
+ * @adev: amdgpu device
+ * @filp: file private
+ * @user: drm_amdgpu_fence copied from user space
+ */
+static struct dma_fence *amdgpu_cs_get_fence(struct amdgpu_device *adev,
+					     struct drm_file *filp,
+					     struct drm_amdgpu_fence *user)
+{
+	struct amdgpu_ring *ring;
+	struct amdgpu_ctx *ctx;
+	struct dma_fence *fence;
+	int r;
+
+	r = amdgpu_cs_get_ring(adev, user->ip_type, user->ip_instance,
+			       user->ring, &ring);
+	if (r)
+		return ERR_PTR(r);
+
+	ctx = amdgpu_ctx_get(filp->driver_priv, user->ctx_id);
+	if (ctx == NULL)
+		return ERR_PTR(-EINVAL);
+
+	fence = amdgpu_ctx_get_fence(ctx, ring, user->seq_no);
+	amdgpu_ctx_put(ctx);
+
+	return fence;
+}
+
+/**
+ * amdgpu_cs_wait_all_fence - wait on all fences to signal
+ *
+ * @adev: amdgpu device
+ * @filp: file private
+ * @wait: wait parameters
+ * @fences: array of drm_amdgpu_fence
+ */
+static int amdgpu_cs_wait_all_fences(struct amdgpu_device *adev,
+				     struct drm_file *filp,
+				     union drm_amdgpu_wait_fences *wait,
+				     struct drm_amdgpu_fence *fences)
+{
+	uint32_t fence_count = wait->in.fence_count;
+	unsigned i;
+	long r = 1;
+
+	for (i = 0; i < fence_count; i++) {
+		struct dma_fence *fence;
+		unsigned long timeout = amdgpu_gem_timeout(wait->in.timeout_ns);
+
+		fence = amdgpu_cs_get_fence(adev, filp, &fences[i]);
+		if (IS_ERR(fence))
+			return PTR_ERR(fence);
+		else if (!fence)
+			continue;
+
+		r = dma_fence_wait_timeout(fence, true, timeout);
+		if (r < 0)
+			return r;
+
+		if (r == 0)
+			break;
+	}
+
+	memset(wait, 0, sizeof(*wait));
+	wait->out.status = (r > 0);
+
+	return 0;
+}
+
+/**
+ * amdgpu_cs_wait_any_fence - wait on any fence to signal
+ *
+ * @adev: amdgpu device
+ * @filp: file private
+ * @wait: wait parameters
+ * @fences: array of drm_amdgpu_fence
+ */
+static int amdgpu_cs_wait_any_fence(struct amdgpu_device *adev,
+				    struct drm_file *filp,
+				    union drm_amdgpu_wait_fences *wait,
+				    struct drm_amdgpu_fence *fences)
+{
+	unsigned long timeout = amdgpu_gem_timeout(wait->in.timeout_ns);
+	uint32_t fence_count = wait->in.fence_count;
+	uint32_t first = ~0;
+	struct dma_fence **array;
+	unsigned i;
+	long r;
+
+	/* Prepare the fence array */
+	array = (struct dma_fence **)kcalloc(fence_count, sizeof(struct dma_fence *),
+			GFP_KERNEL);
+	if (array == NULL)
+		return -ENOMEM;
+
+	for (i = 0; i < fence_count; i++) {
+		struct dma_fence *fence;
+
+		fence = amdgpu_cs_get_fence(adev, filp, &fences[i]);
+		if (IS_ERR(fence)) {
+			r = PTR_ERR(fence);
+			goto err_free_fence_array;
+		} else if (fence) {
+			array[i] = fence;
+		} else { /* NULL, the fence has been already signaled */
+			r = 1;
+			goto out;
+		}
+	}
+
+	r = dma_fence_wait_any_timeout(array, fence_count, true, timeout, &first);
+	if (r < 0)
+		goto err_free_fence_array;
+
+out:
+	memset(wait, 0, sizeof(*wait));
+	wait->out.status = (r > 0);
+	wait->out.first_signaled = first;
+	/* set return value 0 to indicate success */
+	r = 0;
+
+err_free_fence_array:
+	for (i = 0; i < fence_count; i++)
+		dma_fence_put(array[i]);
+	kfree(array);
+
+	return r;
+}
+
+/**
+ * amdgpu_cs_wait_fences_ioctl - wait for multiple command submissions to finish
+ *
+ * @dev: drm device
+ * @data: data from userspace
+ * @filp: file private
+ */
+int amdgpu_cs_wait_fences_ioctl(struct drm_device *dev, void *data,
+				struct drm_file *filp)
+{
+	struct amdgpu_device *adev = dev->dev_private;
+	union drm_amdgpu_wait_fences *wait = data;
+	uint32_t fence_count = wait->in.fence_count;
+	struct drm_amdgpu_fence *fences_user;
+	struct drm_amdgpu_fence *fences;
+	int r;
+
+	/* Get the fences from userspace */
+	fences = kmalloc_array(fence_count, sizeof(struct drm_amdgpu_fence),
+			GFP_KERNEL);
+	if (fences == NULL)
+		return -ENOMEM;
+
+	fences_user = (void __user *)(unsigned long)(wait->in.fences);
+	if (copy_from_user(fences, fences_user,
+		sizeof(struct drm_amdgpu_fence) * fence_count)) {
+		r = -EFAULT;
+		goto err_free_fences;
+	}
+
+	if (wait->in.wait_all)
+		r = amdgpu_cs_wait_all_fences(adev, filp, wait, fences);
+	else
+		r = amdgpu_cs_wait_any_fence(adev, filp, wait, fences);
I wonder if it wouldn't be better if we use fence_array here and
register callbacks to get notfied of the first signaled fence the "any" case.
It seems to me that we could simplify this code by using a fence_array.

I had this code in mind as well when working on the fence_array.

But this code actually precedes the fence_array implementation, so I would like to push it upstream unchanged and then clean it up to use the fence array.

That would make our backporting efforts a bit easier and shouldn't affect upstream to much in any way.

Regards,
Christian.


Gustavo

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