Comment # 17
on bug 98146
from Darek Deoniziak
Regarding new issue in 2 problem with DRI3. The frame problem is vsync related, after removing Option "SwapBuffersWait" "0" and enabling vsync in Half Life 2 issue is no more, picture is also clear. Unfortunately in Serious Sam 3 regardless of value of vsync in game options the frames still have issues. In DRI2 Serious Sam 3 has no issues except screen cutted. What else can I try?
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