Bug ID | 98146 |
---|---|
Summary | DRI_PRIME=1 and fullscreen issues |
Product | Mesa |
Version | git |
Hardware | x86-64 (AMD64) |
OS | Linux (All) |
Status | NEW |
Severity | major |
Priority | medium |
Component | Drivers/Gallium/radeonsi |
Assignee | dri-devel@lists.freedesktop.org |
Reporter | darekdeoniziak@gmail.com |
QA Contact | dri-devel@lists.freedesktop.org |
I have multiple issues while using DRI_PRIME=1 (radeon): 1. Few windowed mode applications don't draw content until window is resized. Also right-click context menu doesn't always appear 2. I have screen tearing for fullscreen apps running in , screen is cutted from screen corner to corner, crossing at the centre of the screen. 3. tearing and flickering when running programs. 4. fullscreen games often freeze screen when minimized or closed (tested on multiple games like Talos Principle, Dota, Tomb Raider, 0.ad, etc). After freeze i usualy go to tty and restart lightdm. Maybe it is also intel gpu related? --- I am using DRI_PRIME=1 for multiple programs after updating drivers using oibaf ppa: https://launchpad.net/~oibaf/+archive/ubuntu/graphics-drivers on Ubuntu 16.04. I have Dell Inspirion 7548 with Radeon Opal R7 M265 and Broadwell G2, lshw -c video output: http://pastebin.com/kdJzaXNk DRI_PRIME=1 glxinfo OpenGL renderer: Gallium 0.4 on AMD OLAND (DRM 2.43.0 / 4.4.0-36-generic, LLVM 3.9.0) DRI_PRIME=1 glxinfo OpenGL version: OpenGL version string: 3.0 Mesa 12.1.0-devel 4.4.0-38-generic Ubuntu 16.04 --- The issues easly can be reproduced, let me know which logs should I submit to help.
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