Re: r600g TXD opcode (was: ... translation from TGSI failed / missing vertex shader)

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On Wed, Jun 15, 2011 at 4:09 AM, Sven Arvidsson <sa@xxxxxxx> wrote:
> On Tue, 2011-06-14 at 19:09 +0200, David Lamparter wrote:
>> On Sun, Jun 05, 2011 at 10:32:34PM -0700, bugzilla-daemon@xxxxxxxxxxxxxxx wrote:
>> > I'm attaching a patch that has an implementation. Unfortunately I can't seem to
>> > get it to work entirely correctly. The piglit test looks almost correct but has
>> > several artifacts in random places. If someone could point me in the right
>> > direction (as I'm completely clueless), I would be happy to finish it. In case
>> > it matters, piglit does not show any new failures from this patch.
>>
>> Did you make any progress? This also affects EVE Online btw.
>
> AFAIK, you need to use the web interface to comment on bugs. Otherwise
> Mike will miss this (unless he follows dri-devel):
> https://bugs.freedesktop.org/show_bug.cgi?id=37476

Should all be fixed now in master.

Dave.
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