Re: r600g TXD opcode (was: ... translation from TGSI failed / missing vertex shader)

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On Tue, 2011-06-14 at 19:09 +0200, David Lamparter wrote:
> On Sun, Jun 05, 2011 at 10:32:34PM -0700, bugzilla-daemon@xxxxxxxxxxxxxxx wrote:
> > I'm attaching a patch that has an implementation. Unfortunately I can't seem to
> > get it to work entirely correctly. The piglit test looks almost correct but has
> > several artifacts in random places. If someone could point me in the right
> > direction (as I'm completely clueless), I would be happy to finish it. In case
> > it matters, piglit does not show any new failures from this patch.
> 
> Did you make any progress? This also affects EVE Online btw.

AFAIK, you need to use the web interface to comment on bugs. Otherwise
Mike will miss this (unless he follows dri-devel):
https://bugs.freedesktop.org/show_bug.cgi?id=37476

-- 
Cheers,
Sven Arvidsson
http://www.whiz.se
PGP Key ID 760BDD22

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