Re: Questions about libdrm programming

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On Sat, 11 Jun 2011 11:39:39 +1000
Dave Airlie <airlied@xxxxxxxxx> wrote:

> Its not something libdrm really does, its only a simple abstraction
> around ioctls.

I'd managed to figure that out--I just figured the abstraction was
there to save a little typing and act as a type-level sanity check.

> http://cgit.freedesktop.org/~airlied/radeondemo
> 
> is a simple layer on top that just does some blits using the shaders
> from the DDX.

This is the sort of thing I tried to find. Thanks!
-- 
Zachary Catlin    z@xxxxx
The only way of discovering the limits of the possible is to
venture a little way past them into the impossible.
  --Clarke's Second Law
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