On Sat, Jun 11, 2011 at 11:03 AM, Zachary Catlin <z@xxxxx> wrote: > I'm interested in (1) using my graphics card for computations and > (2) low-level shader code, and I'm looking for guidance on how I would > go about doing the following operations with libdrm (sans Mesa):http://cgit.freedesktop.org/~airlied/radeondemo Its not something libdrm really does, its only a simple abstraction around ioctls. http://cgit.freedesktop.org/~airlied/radeondemo is a simple layer on top that just does some blits using the shaders from the DDX. Dave. _______________________________________________ dri-devel mailing list dri-devel@xxxxxxxxxxxxxxxxxxxxx http://lists.freedesktop.org/mailman/listinfo/dri-devel