Re: [PATCH v3] drm: modify drm_global_item_ref to avoid two times of writing ref->object

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On Thu, Sep 08, 2016 at 09:43:52AM +0200, Christian König wrote:
> Am 08.09.2016 um 09:35 schrieb Chris Wilson:
> >On Thu, Sep 08, 2016 at 03:22:48PM +0800, Huang Rui wrote:
> >>On Thu, Sep 08, 2016 at 02:36:06PM +0800, Chris Wilson wrote:
> >>>On Wed, Sep 07, 2016 at 10:07:57PM -0400, Huang Rui wrote:
> >>>>In previous drm_global_item_ref, there are two times of writing
> >>>>ref->object if item->refcount is 0. So this patch does a minor update
> >>>>to put alloc and init ref firstly, and then to modify the item of glob
> >>>>array. Use "else" to avoid two times of writing ref->object. It can
> >>>>make the code logic more clearly.
> >>>>
> >>>>Signed-off-by: Huang Rui <ray.huang@xxxxxxx>
> >>>>---
> >>>>
> >>>>Changes from V2 -> V3:
> >>>>- Use duplicate mutex release to avoid "goto" in non-error patch.
> >>>>- Rename error label
> >>>>
> >>>>---
> >>>>  drivers/gpu/drm/drm_global.c | 24 ++++++++++++++----------
> >>>>  1 file changed, 14 insertions(+), 10 deletions(-)
> >>>>
> >>>>diff --git a/drivers/gpu/drm/drm_global.c b/drivers/gpu/drm/drm_global.c
> >>>>index 3d2e91c..b404287 100644
> >>>>--- a/drivers/gpu/drm/drm_global.c
> >>>>+++ b/drivers/gpu/drm/drm_global.c
> >>>>@@ -65,30 +65,34 @@ void drm_global_release(void)
> >>>>  int drm_global_item_ref(struct drm_global_reference *ref)
> >>>>  {
> >>>>-	int ret;
> >>>>+	int ret = 0;
> >>>>  	struct drm_global_item *item = &glob[ref->global_type];
> >>>>  	mutex_lock(&item->mutex);
> >>>>  	if (item->refcount == 0) {
> >>>>-		item->object = kzalloc(ref->size, GFP_KERNEL);
> >>>>-		if (unlikely(item->object == NULL)) {
> >>>>+		ref->object = kzalloc(ref->size, GFP_KERNEL);
> >>>So the item refcount is 0, we operate on ref, whereas previous we
> >>>inspected item and operated on item. Not an improvement.
> >>Hmm, when item refcount is 0, we operate on ref to create object and init
> >>it for item, so although item->object and ref->object here should point the
> >>same thing, but we should alloc and init ref firstly and pass the
> >>ref->object address to item (item actually points a static area). This make
> >>the code logic more clearly and readable. So I updated it to "ref" here.
> >>:-)
> >The object is owned by item. ref is just a pointer to it.
> 
> Yeah, so what? We initialized ref->item when the refcount was 0
> before as well.
> 
> Why not create the reference first and initialize the item later on?

More to the point, there is a genuine bug in the code. It happens to be
fixed by this patch, but not purported to be. There is also a leak of
item->object, and the globals conflict between drivers. If radeon
instantiates the DRM_GLOBAL_TTM_MEM, nouveau bumps the reference and
radeon subsequently unloaded, when nouveau unloads it will crash due to
executing a random address. As a singleton class for ttm, it could do
with a revamp.
-Chris

-- 
Chris Wilson, Intel Open Source Technology Centre
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