Comment # 4
on bug 97524
from Matias N. Goldberg
Ah, you're on bleeding edge HW. Stopping showing off! It's an AMD Radeon HD 7770 1GB. The audio is not in use but I'm including it just in case. Vendor and Device ID 1682:3231 01:00.0 VGA compatible controller: Advanced Micro Devices, Inc. [AMD/ATI] Cape Verde XT [Radeon HD 7770/8760 / R7 250X] (prog-if 00 [VGA controller]) Subsystem: XFX Pine Group Inc. Cape Verde XT [Radeon HD 7770/8760 / R7 250X] Flags: bus master, fast devsel, latency 0, IRQ 27 Memory at e0000000 (64-bit, prefetchable) [size=256M] Memory at f7d00000 (64-bit, non-prefetchable) [size=256K] I/O ports at e000 [size=256] Expansion ROM at 000c0000 [disabled] [size=128K] Capabilities: [48] Vendor Specific Information: Len=08 <?> Capabilities: [50] Power Management version 3 Capabilities: [58] Express Legacy Endpoint, MSI 00 Capabilities: [a0] MSI: Enable+ Count=1/1 Maskable- 64bit+ Capabilities: [100] Vendor Specific Information: ID=0001 Rev=1 Len=010 Capabilities: [150] Advanced Error Reporting Capabilities: [270] #19 Kernel driver in use: radeon Kernel modules: radeon Vendor and Device ID 1682:aab0 01:00.1 Audio device: Advanced Micro Devices, Inc. [AMD/ATI] Cape Verde/Pitcairn HDMI Audio [Radeon HD 7700/7800 Series] Subsystem: XFX Pine Group Inc. Cape Verde/Pitcairn HDMI Audio [Radeon HD 7700/7800 Series] Flags: bus master, fast devsel, latency 0, IRQ 32 Memory at f7d60000 (64-bit, non-prefetchable) [size=16K] Capabilities: [48] Vendor Specific Information: Len=08 <?> Capabilities: [50] Power Management version 3 Capabilities: [58] Express Legacy Endpoint, MSI 00 Capabilities: [a0] MSI: Enable+ Count=1/1 Maskable- 64bit+ Capabilities: [100] Vendor Specific Information: ID=0001 Rev=1 Len=010 Capabilities: [150] Advanced Error Reporting Kernel driver in use: snd_hda_intel I'll be attaching two logs. One of them from a few days ago where the GPU managed to recover (if we can call that "recover" it was barely functional and had to reset via Ctrl+Alt+Supr). Another from today I just repro again and was totally unable to recover, screen flashed several times as if it tried to soft reset more than once (I'm not certain that's what happened), still could do Ctrl+Alt+Supr to reset. I've been thinking these few days this bug MIGHT be related (causing): https://bugs.freedesktop.org/show_bug.cgi?id=93649 If the game for just one frame randomly presents an invalid setup for one measly small object, it would hang Radeon 7770s but it would work fine for everybody else including these users in Windows (seriously, in my own program I could not visually tell what was missing, it was some small object in a cubemap render used for reflections) and nobody would notice. If you have a suspect on where I should look (i.e. you have Mesa code that SHOULD be catching this incorrect setup but isn't; I can analyze why it's not catching the error) I can insert a few printfs or hook gdb. As a graphics programmer I have my pride to keep.
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