[Bug 36812] GPU lockup in Team Fortress 2

[Date Prev][Date Next][Thread Prev][Thread Next][Date Index][Thread Index]

 



https://bugs.freedesktop.org/show_bug.cgi?id=36812

--- Comment #9 from Sven Arvidsson <sa@xxxxxxx> 2011-06-03 13:54:28 PDT ---
I noticed that a few piglit tests causes GPU hang/resets when run with
MESA_GLSL=nopt. Is this to be expected or is it worth to file bugs?

The failing tests are glsl-fs-atan-2, glsl-fs-lots-of-tex,
glsl-orangebook-ch06-bump and possibly others. They run without problems if
nopt isn't used.

-- 
Configure bugmail: https://bugs.freedesktop.org/userprefs.cgi?tab=email
------- You are receiving this mail because: -------
You are the assignee for the bug.
_______________________________________________
dri-devel mailing list
dri-devel@xxxxxxxxxxxxxxxxxxxxx
http://lists.freedesktop.org/mailman/listinfo/dri-devel


[Index of Archives]     [Linux DRI Users]     [Linux Intel Graphics]     [Linux USB Devel]     [Video for Linux]     [Linux Audio Users]     [Yosemite News]     [Linux Kernel]     [Linux SCSI]     [XFree86]     [Linux USB Devel]     [Video for Linux]     [Linux Audio Users]     [Linux Kernel]     [Linux SCSI]     [XFree86]
  Powered by Linux