Re: 3D support for Displaylink devices

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On 03-06-2011 00:16, Alan Cox wrote:
The window system needs support for splitting rendering and display.
In X these are currently tied together.  The only real obstacle is
fixing this in X.  However, this is a lot of work.  Dave Airlie has
started working on this, but it's not really usable yet.   See:
http://airlied.livejournal.com/71734.html
http://cgit.freedesktop.org/~airlied/xserver/log/?h=drvlayer
In the windows world it basically works by 'borrowing' the real graphics
card for rendering and then doing the damage list/compression/uplink.

So its basically a *very* strange CRTC/scanout. To most intents and
purposes plugging one into an i915 say is an extra i915 head, and indeed
you can sensibly display the same scanout buffer on both real and link
heads.

Alan

Why not tell X that DisplayLink device connected is a monitor (like connecting a projector) so that Intel driver will take care of all the 3D support (at least for Compiz) and video acceleration, only mode setting and data transfer from memory can be taken care by a DisplayLink driver. This may be a **very** bad way of implementing and may be hypothetical but if there is a possibility it will dramatically improve multi monitor support in X. I guess "Rotate and Resize" extensions can be supported easily if such a thing is implemented.
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