On Mon, May 30, 2011 at 1:30 PM, PRASANNA KUMAR <prasanna_tsm_kumar@xxxxxxxxxxx> wrote: > USB graphics devices from displaylink does not have 3D hardware. To get 3D > effects (compiz, GNOME 3, KWin, OpenGL apps etc) with these device in Linux > the native (primary) GPU can be used to provide hardware acceleration. All > the graphics operation is done using the native (primary) GPU and the end > result is taken and send to the displaylink device. Can this be achieved? If > so is it possible to implement a generic framework so that any device (USB, > thunderbolt or any new technology) can use this just by implementing device > specific (compression and) data transport? I am not sure this is the correct > mailing list. The window system needs support for splitting rendering and display. In X these are currently tied together. The only real obstacle is fixing this in X. However, this is a lot of work. Dave Airlie has started working on this, but it's not really usable yet. See: http://airlied.livejournal.com/71734.html http://cgit.freedesktop.org/~airlied/xserver/log/?h=drvlayer Alex _______________________________________________ dri-devel mailing list dri-devel@xxxxxxxxxxxxxxxxxxxxx http://lists.freedesktop.org/mailman/listinfo/dri-devel