[Bug 36812] GPU lockup in Team Fortress 2

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https://bugs.freedesktop.org/show_bug.cgi?id=36812

--- Comment #7 from Tom Stellard <tstellar@xxxxxxxxx> 2011-05-31 02:21:06 PDT ---
With MESA_GLSL=nopt the code that was changed by the bisected commit is not
being executed, so I think the real problem might be somewhere else.  I guess
you could try bisecting again with MESA_GLSL=nopt and maybe you'll come up with
a different bad commit.

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