Comment # 142
on bug 80419
from Marek Olšák
I've seen plenty of GPU hangs with XCOM: Enemy Within. It's basically the same game with a little more content, but not much. The reproducibility is random. The hangs usually happen between 1 minutes and 8 hours. In my case, this is the data I've been able to obtain: - Reproduced on everything I was testing on: Hawaii (radeon), Tonga, Polaris11 (amdgpu) - It occurs with many different shaders, among which there are a few very simple ones. (no scratch or spills, a few ifs, no loops) - Disabling HyperZ has no effect. - Disabling CE has no effect. - VM faults never occur. - The hangs don't seem to have anything in common. Action items: - Reproduce the hang and do a hardware scan dump (it can only be done in the AMD office AFAIK), and send it to hardware teams.
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