Hi, On 21 June 2016 at 14:57, Rainer Hochecker <fernetmenta@xxxxxxx> wrote: > Are you saying that this is outdated: > https://wayland.freedesktop.org/faq.html#heading_toc_j_12 > > A more subtle point is that libGL.so includes the GLX symbols, so linking to > that library will pull in all the X dependencies. This means that we can't > link to full GL without pulling in the client side of X, so we're using > GLES2 for now. Longer term, we'll need a way to use full GL under Wayland. Badly worded, really. libGL.so includes the GLX API entrypoints, so your libGL will link to X11. For that reason - and because there's no need for it to use full GL - Weston uses GLES2 for its own composition. For clients, if you don't care about this, then you can use libGL + EGL (this has always worked), or there's also libglvnd's libOpenGL (this is new). Given that, it should be reworded. Cheers, Daniel _______________________________________________ dri-devel mailing list dri-devel@xxxxxxxxxxxxxxxxxxxxx https://lists.freedesktop.org/mailman/listinfo/dri-devel