[Bug 96239] [radeonsi tessellation] [R9 290/390] Random "texture flickering" (Shadow of Mordor, Tomb Raider, Unigine Heaven 4.0)

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Comment # 10 on bug 96239 from
Passing +1 to S_03093C_OFFCHIP_BUFFERING() explains why changing offchip_blocks
from 256 to 64 increases the severity of the issue.


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