[Bug 96239] [radeonsi tessellation] [R9 290/390] Random "texture flickering" (Shadow of Mordor, Tomb Raider, Unigine Heaven 4.0)

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Comment # 9 on bug 96239 from
Created attachment 124155 [details] [review]
S_03093C_OFFCHIP_BUFFERING(offchip_blocks) if >= CIK

This patch fixes the issue on my R9 390.

The code is just a guesswork. Maybe it should be (2*offchip_blocks-1) instead?


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