Hi all, On 13 May 2016 at 19:48, Alex Deucher <alexdeucher@xxxxxxxxx> wrote: > From: Eric Huang <JinHuiEric.Huang@xxxxxxx> > > This implements sclk overdrive(OD) overclocking support for Fiji, > and the maximum overdrive percentage is 20. > > Reviewed-by: Alex Deucher <alexander.deucher@xxxxxxx> > Signed-off-by: Eric Huang <JinHuiEric.Huang@xxxxxxx> > Signed-off-by: Alex Deucher <alexander.deucher@xxxxxxx> > --- > drivers/gpu/drm/amd/powerplay/hwmgr/fiji_hwmgr.c | 43 ++++++++++++++++++++++++ > 1 file changed, 43 insertions(+) > > diff --git a/drivers/gpu/drm/amd/powerplay/hwmgr/fiji_hwmgr.c b/drivers/gpu/drm/amd/powerplay/hwmgr/fiji_hwmgr.c > index 6f1bad4..bf7bf5f 100644 > --- a/drivers/gpu/drm/amd/powerplay/hwmgr/fiji_hwmgr.c > +++ b/drivers/gpu/drm/amd/powerplay/hwmgr/fiji_hwmgr.c > @@ -5274,6 +5274,47 @@ bool fiji_check_smc_update_required_for_display_configuration(struct pp_hwmgr *h > return is_update_required; > } > > +static int fiji_get_sclk_od(struct pp_hwmgr *hwmgr) > +{ > + struct fiji_hwmgr *data = (struct fiji_hwmgr *)(hwmgr->backend); > + struct fiji_single_dpm_table *sclk_table = &(data->dpm_table.sclk_table); > + struct fiji_single_dpm_table *golden_sclk_table = > + &(data->golden_dpm_table.sclk_table); > + int value; > + > + value = (sclk_table->dpm_levels[sclk_table->count - 1].value - > + golden_sclk_table->dpm_levels[golden_sclk_table->count - 1].value) * > + 100 / > + golden_sclk_table->dpm_levels[golden_sclk_table->count - 1].value; > + > + return value; > +} > + > +static int fiji_set_sclk_od(struct pp_hwmgr *hwmgr, uint32_t value) > +{ > + struct fiji_hwmgr *data = (struct fiji_hwmgr *)(hwmgr->backend); > + struct fiji_single_dpm_table *golden_sclk_table = > + &(data->golden_dpm_table.sclk_table); > + struct pp_power_state *ps; > + struct fiji_power_state *fiji_ps; > + > + if (value > 20) > + value = 20; > + > + ps = hwmgr->request_ps; > + > + if (ps == NULL) > + return -EINVAL; > + > + fiji_ps = cast_phw_fiji_power_state(&ps->hardware); > + > + fiji_ps->performance_levels[fiji_ps->performance_level_count - 1].engine_clock = > + golden_sclk_table->dpm_levels[golden_sclk_table->count - 1].value * > + value / 100 + > + golden_sclk_table->dpm_levels[golden_sclk_table->count - 1].value; > + > + return 0; > +} > Is it me or this patch 5/6 and 6/6 are identical ? Apart from the structs of course which... seems to be identical as well despite that they are copied across different headers and given different names. Imho one should try to hold them alongside this (and other related) code as opposed to duplicating even more code ? Sadly, I won't be able to do any of it, plus I'm not a amdgpu contributor so "my 2c" as they say. Regards, Emil _______________________________________________ dri-devel mailing list dri-devel@xxxxxxxxxxxxxxxxxxxxx https://lists.freedesktop.org/mailman/listinfo/dri-devel