[Bug 95285] [radeonsi,apitrace] Tomb Raider: enabling TressFX makes hair disappear

[Date Prev][Date Next][Thread Prev][Thread Next][Date Index][Thread Index]

 



changed bug 95285
What Removed Added
Resolution --- NOTOURBUG
Status NEW RESOLVED

Comment # 6 on bug 95285 from
Ok, I did one last test. I only set "MESA_GLSL_VERSION_OVERRIDE=430" (notice
the missing override for MESA_GL_VERSION_OVERRIDE in comparison to comment #0).
When launched this way, TressFX works (at least in the benchmark, I used to
check this and to produce the trace from comment #5)!

I'm closing this bug as NOTOURBUG as it seems the game is using functionality,
when the TressFX option is enabled, it should only use when GLSL 4.30 is
available. Or put differently: it shouldn't offer TressFX unless GLSL 4.30 is
available, ie. this is a game bug.

The launcher problem described in comment #0 seems to stem from the fact, that
MESA_GL_VERSION_OVERRIDE also overrides the compatibility profile version as
well and the launcher then uses that instead of a core profile. While forcing
GLSL to 4.30 only enables 4.3 in the core profile.


You are receiving this mail because:
_______________________________________________
dri-devel mailing list
dri-devel@xxxxxxxxxxxxxxxxxxxxx
https://lists.freedesktop.org/mailman/listinfo/dri-devel

[Index of Archives]     [Linux DRI Users]     [Linux Intel Graphics]     [Linux USB Devel]     [Video for Linux]     [Linux Audio Users]     [Yosemite News]     [Linux Kernel]     [Linux SCSI]     [XFree86]     [Linux USB Devel]     [Video for Linux]     [Linux Audio Users]     [Linux Kernel]     [Linux SCSI]     [XFree86]
  Powered by Linux