[Bug 95198] Shadow of Mordor beta has missing geometry with gl 4.3

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Comment # 2 on bug 95198 from
I get very different behavior if I patch Mesa to report 4.3 support vs.
MESA_GL_VERSION_OVERRIDE=4.3 MESA_GLSL_VERSION_OVERRIDE=430. Is that intended?
There's no environment variable that behaves like if I did such a Mesa patch?

Short story, much fewer issues (or harder to repro?) when patching Mesa to
report 4.3.


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