On Fri, Apr 15, 2016 at 11:03 AM, Christian König <christian.koenig@xxxxxxx> wrote: > Might be that how amdgpu uses the fence context and sequence number is a bit > questionable, but this will completely break it. You mean it tries to qualesce fences in the same context down to just the last one? That's how it's supposed to be done, and fence_collections do break this somewhat. Without fixing up fence_is_later and friends. Sounds like amdgpu is a good use case to make sure the changes in semantics in these functions result in sensible code. In a way a fence_collection is a fence where the timeline never matches with any other timeline (since it's a combiation). And yeah I think fence_collection should probably compress down the fences to 1 per timeline. But then that's just an implementation detail we can fix later on. -Daniel -- Daniel Vetter Software Engineer, Intel Corporation +41 (0) 79 365 57 48 - http://blog.ffwll.ch _______________________________________________ dri-devel mailing list dri-devel@xxxxxxxxxxxxxxxxxxxxx https://lists.freedesktop.org/mailman/listinfo/dri-devel