[Bug 36236] Problems with lights in Trine game from www.humblebundle.com

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https://bugs.freedesktop.org/show_bug.cgi?id=36236

--- Comment #27 from Sven Arvidsson <sa@xxxxxxx> 2011-04-20 08:48:55 PDT ---
(In reply to comment #26)
> That's what g-buffer 1 is supposed to look like. So at least rendertarget 1 is
> filled correctly. What about the other two?

This would be deferredSample2.xyz and deferredSample3.xyz? If so, on my system
it looks just the same as with deferredSample1.xyz

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