https://bugs.freedesktop.org/show_bug.cgi?id=36421 Summary: RV710: GPU lockup running portal2 in wine. Product: Mesa Version: git Platform: x86-64 (AMD64) OS/Version: Linux (All) Status: NEW Severity: normal Priority: medium Component: Drivers/Gallium/r600 AssignedTo: dri-devel@xxxxxxxxxxxxxxxxxxxxx ReportedBy: NightNord@xxxxxxxxx Created an attachment (id=45860) --> (https://bugs.freedesktop.org/attachment.cgi?id=45860) kernel traces for GPU lockup OpenGL renderer string: Gallium 0.4 on AMD RV710 OpenGL version string: 2.1 Mesa 7.11-devel (git-c98fa6b) After finishing loading any level game shows black screen (like monitor goes off), than screen goes back to live filled with some flickering garbage. netconsole on other hosts reports GPU lockup traces from kernel. Leaving game in this state for a while leads to complete kernel hangup. I failed to reproduce this on any other non-native 3d-application (read: game), neither on any native (still, I don't have access to much of them). Changing various in-game settings to lowest possible doesn't help, nor switching dxlevel (they seems to disable this feature). Attaching traces log from netconsole. I may also attach wine output, as it contains information about GL calls, but maybe it will be better to post wine bug for this? If there is any way to get some error-state (like one from intel cards in similar bugs here) or opengl calls trace - I'll happily provide them. -- Configure bugmail: https://bugs.freedesktop.org/userprefs.cgi?tab=email ------- You are receiving this mail because: ------- You are the assignee for the bug. _______________________________________________ dri-devel mailing list dri-devel@xxxxxxxxxxxxxxxxxxxxx http://lists.freedesktop.org/mailman/listinfo/dri-devel