[Bug 34843] r600g: Evergreen piglit regression

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https://bugs.freedesktop.org/show_bug.cgi?id=34843

--- Comment #16 from Christian KÃnig <deathsimple@xxxxxxxxxxx> 2011-03-05 05:11:02 PST ---
Yes, I finally figured out what was going wrong here. The alignment of the
vertex fetch instructions weren't included in the shader size calculation.

Thanks for the help,
Christian.

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