https://bugs.freedesktop.org/show_bug.cgi?id=29363 --- Comment #18 from Hannes <bugzilla@xxxxxxxxxxxxxxxxxxxxxx> 2011-02-16 18:08:51 PST --- I experience issues very similar to those described here, although I run ver up2date gallium: root@archmain /h/hannes# yaourt -Qss mesa radeon/lib32-mesa-full 20110206-1 (lib32) Mesa OpenGL library radeon/lib32-mesa-full-gallium 20110206-1 (lib32) Mesa OpenGL library radeon/mesa-demos-git 20110107-1 The mesa demos (glxinfo, glxgears, ...), built from the git master branch. radeon/mesa-full 20110206-1 Full Mesa 3D graphics library with all its components, built from the git master branch. radeon/mesa-full-gallium 20110206-1 Full Mesa 3D graphics library with all its components, built from the git master branch. The menus and textures are really broken, and the game keeps on spitting out: err:d3d_draw:drawStridedFast >>>>>>>>>>>>>>>>> GL_INVALID_OPERATION (0x502) from glDrawElements @ ../../../wine/dlls/wined3d/drawprim.c / 43 and: fixme:d3d_surface:surface_load_ds_location Not supported with fixed up depth stencil. I have also attached screenshots. Is this the same issue, should I reopen or should I report as new bug? Thanks for your help! -- Configure bugmail: https://bugs.freedesktop.org/userprefs.cgi?tab=email ------- You are receiving this mail because: ------- You are the assignee for the bug. _______________________________________________ dri-devel mailing list dri-devel@xxxxxxxxxxxxxxxxxxxxx http://lists.freedesktop.org/mailman/listinfo/dri-devel