[Bug 33792] [r600g] Evergreen vertex shaders transform vertices incorrectly in wine programs

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https://bugs.freedesktop.org/show_bug.cgi?id=33792

--- Comment #2 from RubÃn FernÃndez <rubenf3000@xxxxxxxxx> 2011-01-31 21:39:26 PST ---
Created an attachment (id=42789)
 --> (https://bugs.freedesktop.org/attachment.cgi?id=42789)
output log with llvmpipe with RADEON_DEBUG=vp MESA_GLSL=dump

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