[Bug 32768] VBO rendering using glDrawArrays causes program termination and "cs IB too big" message

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https://bugs.freedesktop.org/show_bug.cgi?id=32768

--- Comment #3 from RCX Slinger <rcxslinger@xxxxxxxxx> 2011-01-25 11:49:04 PST ---
(In reply to comment #2)
> Created an attachment (id=42437)
 View: https://bugs.freedesktop.org/attachment.cgi?id=42437
 Review: https://bugs.freedesktop.org/review?bug=32768&attachment=42437

> try to use base_vtx as index offset for auto_index 
> 
> Can you try if the attached patch works

Perfect, this solves the bug!

Since the patch makes the instruction buffer stay at the same reliable size, it
might even solve (any) similar bugs. (it also solves some rendering artefacts
noticed but not mentioned)

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