[Bug 32829] [r300g] vertex shaders render incorrectly in some wine programs

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https://bugs.freedesktop.org/show_bug.cgi?id=32829

--- Comment #5 from Tom Stellard <tstellar@xxxxxxxxx> 2011-01-06 23:44:27 PST ---
Hi, Can you try with the debugger branch from
git://anongit.freedesktop.org/~tstellar/mesa and post the output of
RADEON_DEBUG=vp ? This branch will probably mis-render a bunch of stuff, but it
produces more helpful output.  Also, If this branch causes a segfault, can you
post a stack trace?

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