https://bugs.freedesktop.org/show_bug.cgi?id=32829 Summary: [r300g] vertex shaders render incorrectly in some wine programs Product: Mesa Version: git Platform: Other OS/Version: All Status: NEW Severity: normal Priority: medium Component: Drivers/Gallium/r300 AssignedTo: dri-devel@xxxxxxxxxxxxxxxxxxxxx ReportedBy: rubenf3000@xxxxxxxxx The game "Doctor Who: The Adventure games" produces polygon artifacts when using GLSL; turning off GLSL in wine makes the game render correctly; using GLSL with software rendering / llvmpipe renders correctly as well. Graphics Card: ATI Technologies Inc RV505 [Radeon X1550 64-bit] CPU: Intel Core Duo 1.8 Ghz, 2.5 GB RAM Linux kernel 2.6.36, libdrm 2.4.23 Latest Mesa git -- Configure bugmail: https://bugs.freedesktop.org/userprefs.cgi?tab=email ------- You are receiving this mail because: ------- You are the assignee for the bug. _______________________________________________ dri-devel mailing list dri-devel@xxxxxxxxxxxxxxxxxxxxx http://lists.freedesktop.org/mailman/listinfo/dri-devel