[Bug 30313] [r300g] Several (big) textures are corrupted when you look at them from certain distances

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https://bugs.freedesktop.org/show_bug.cgi?id=30313

--- Comment #6 from Gerwin <gerwin_kramer@xxxxxxxxxxx> 2010-09-25 05:48:54 PDT ---
(In reply to comment #5)
> This looks like a tiling issue and r300c doesn't implement tiling fully. I
> can't reproduce it on R500. Try to set the environment variable
> RADEON_DEBUG=notiling and please let me know if it fixes the issue.

Yes, RADEON_DEBUG=notiling fixes the issue!

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