[Bug 30313] [r300g] Several (big) textures are corrupted when you look at them from certain distances

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https://bugs.freedesktop.org/show_bug.cgi?id=30313

--- Comment #5 from Marek OlÅÃk <maraeo@xxxxxxxxx> 2010-09-24 18:34:35 PDT ---
This looks like a tiling issue and r300c doesn't implement tiling fully. I
can't reproduce it on R500. Try to set the environment variable
RADEON_DEBUG=notiling and please let me know if it fixes the issue.

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