[Bug 28517] [r300g] loop unrolling fails (was: Savage 2 : characters are not rendered + another corruptions)

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https://bugs.freedesktop.org/show_bug.cgi?id=28517

--- Comment #17 from Tom Stellard <tstellar@xxxxxxxxx> 2010-08-25 07:20:15 PDT ---
(In reply to comment #13)
> Created an attachment (id=37768)
 --> (https://bugs.freedesktop.org/attachment.cgi?id=37768)
> Screenshot of oversized character
> 
> I added a screenshot of the character, if that's helpful.
> 
> The slowdown mentioned in bug 29363 is also present in this game, but I guess
> that might be secondary issue.

The performance decrease you are seeing is because the correct vertex shaders
are being used now instead of dummy shaders.

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