https://bugs.freedesktop.org/show_bug.cgi?id=29137 --- Comment #17 from Marek Olšák <maraeo@xxxxxxxxx> 2010-08-24 18:07:05 PDT --- So I've implemented elimination of unused constants (and remapping their indices to fit in the constant file in hw, and other compiler improvements) in r300g. Wine support should be much better and indeed more Wine/D3D9 tests pass now. If some shaders still fail due to these reasons: - relative addressing (indexing) of constants while using a too large uniform array - exceeding the maximum number of constants by other means There is nothing I can do about it. Please test. -- Configure bugmail: https://bugs.freedesktop.org/userprefs.cgi?tab=email ------- You are receiving this mail because: ------- You are the assignee for the bug. _______________________________________________ dri-devel mailing list dri-devel@xxxxxxxxxxxxxxxxxxxxx http://lists.freedesktop.org/mailman/listinfo/dri-devel