[Bug 27901] GLSL cos/sin functions broken on Mesa R600 driver

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https://bugs.freedesktop.org/show_bug.cgi?id=27901

--- Comment #10 from Alain Perrot <alain.perrot@xxxxxxxxx> 2010-05-21 00:48:34 PDT ---
> Alain,
> 
> Its a tough call on who's is the better solution. Yours uses one less
> temp reg and mine will allow for a couple of operations to be done in
> parallel in the future. I guess we both deserve a pat on the back and
> leave it to someone more experienced to make the call on which one to
> choose.
> 
> Good job
> 
> Conn

You're probably right (and I known nothing about parallelization on GPUs).

In any way, many thanks for your help.

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