Re: [PATCH 1/3] dmaengine: idxd: Add descriptor definitions for 16 bytes of pattern in memory fill operation

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On 11/7/2022 4:39 PM, Fenghua Yu wrote:
The memory fill operation (0x04) can fill in memory with either 8 bytes
or 16 bytes of pattern. To fill in memory with 16 bytes of pattern, the
first 8 bytes are provided in pattern lower in bytes 16-23 and the next
8 bytes are in pattern upper in bytes 40-47 in the descriptor. Currently
only 8 bytes of pattern is enabled.

Add descriptor definitions for pattern lower and pattern upper so that
user can use 16 bytes of pattern to fill memory.

Signed-off-by: Fenghua Yu <fenghua.yu@xxxxxxxxx>
Reviewed-by: Dave Jiang <dave.jiang@xxxxxxxxx>
---
  include/uapi/linux/idxd.h | 6 ++++++
  1 file changed, 6 insertions(+)

diff --git a/include/uapi/linux/idxd.h b/include/uapi/linux/idxd.h
index 095299c75828..04a2f6411820 100644
--- a/include/uapi/linux/idxd.h
+++ b/include/uapi/linux/idxd.h
@@ -179,6 +179,7 @@ struct dsa_hw_desc {
  		uint64_t	rdback_addr;
  		uint64_t	pattern;
  		uint64_t	desc_list_addr;
+		uint64_t	pattern_lower;
  	};
  	union {
  		uint64_t	dst_addr;
@@ -243,6 +244,11 @@ struct dsa_hw_desc {
  			uint16_t	dest_app_tag_seed;
  		};
+ /* Fill */
+		struct {

I don't think the anon struct is needed here. If there are others, that can be added later with the next patch that needs it.

+			uint64_t	pattern_upper;
+		};
+
  		uint8_t		op_specific[24];
  	};
  } __attribute__((packed));



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