The memory fill operation (0x04) can fill in memory with either 8 bytes or 16 bytes of pattern. To fill in memory with 16 bytes of pattern, the first 8 bytes are provided in pattern lower in bytes 16-23 and the next 8 bytes are in pattern upper in bytes 40-47 in the descriptor. Currently only 8 bytes of pattern is enabled. Add descriptor definitions for pattern lower and pattern upper so that user can use 16 bytes of pattern to fill memory. Signed-off-by: Fenghua Yu <fenghua.yu@xxxxxxxxx> Reviewed-by: Dave Jiang <dave.jiang@xxxxxxxxx> --- include/uapi/linux/idxd.h | 6 ++++++ 1 file changed, 6 insertions(+) diff --git a/include/uapi/linux/idxd.h b/include/uapi/linux/idxd.h index 095299c75828..04a2f6411820 100644 --- a/include/uapi/linux/idxd.h +++ b/include/uapi/linux/idxd.h @@ -179,6 +179,7 @@ struct dsa_hw_desc { uint64_t rdback_addr; uint64_t pattern; uint64_t desc_list_addr; + uint64_t pattern_lower; }; union { uint64_t dst_addr; @@ -243,6 +244,11 @@ struct dsa_hw_desc { uint16_t dest_app_tag_seed; }; + /* Fill */ + struct { + uint64_t pattern_upper; + }; + uint8_t op_specific[24]; }; } __attribute__((packed)); -- 2.32.0