Hi Vinod, Laurent > > > The second DMA controller is specific to the sound subsystem. I thus wonder if > > > the additional complexity of supporting it through the DMA engine API (both in > > > terms of code complexity on the DMA driver side and the sound driver side and > > > in terms of DT bindings complexity) is worth it, or if it would be simpler and > > > cleaner to support it with a driver specific to R-Car sound. You're more > > > knowledgeable than I am on the subject, so I'll trust your judgment. > > > > Yes, I agree to your opinion. R-Car DMAC should keep "general-purpose" DMA engine. > > It is easy to control if 1st/2nd DMA was separated from sound driver point of view. > > I guess sound HW which needs 2 DMAC is very rare case(?). I want "keep it simple" > > > > Vinod, this means, we want to have 2 different DMA (= 1st/2nd) for sound. > > 1st DMA is general DMAC, 2nd DMA is sound specific DMAC. > > What is you opinion ? > I think this makes sense. Going thru the driver, it was clear that we were > not really gaining anything for using dmaengine API here. So agree that lets > use dmanegine for 1st dmac thru dmaengine library and then configure this in > your sound driver.. Thank you for your opinion. My understanding is that we can replace rcar-audmapp driver same as before. Current DMAEngine branch has fixup(?) branch, and we need to rebase to it. And, this 2nd DMA needs 1st DMA which was created by Laurent. So, I will send v3 patch if Laurent's DMA driver was accepted. Best regards --- Kuninori Morimoto -- To unsubscribe from this list: send the line "unsubscribe dmaengine" in the body of a message to majordomo@xxxxxxxxxxxxxxx More majordomo info at http://vger.kernel.org/majordomo-info.html