RE: [PATCH] of: base: Add of_get_available_child_by_name()

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Hi Geert,

Thanks for the feedback.

> -----Original Message-----
> From: Geert Uytterhoeven <geert@xxxxxxxxxxxxxx>
> Sent: 31 January 2025 09:53
> Subject: Re: [PATCH] of: base: Add of_get_available_child_by_name()
> 
> Hi Biju,
> 
> On Fri, 31 Jan 2025 at 10:48, Biju Das <biju.das.jz@xxxxxxxxxxxxxx> wrote:
> > There are lot of drivers using of_get_child_by_name() followed by
> > of_device_is_available() to check the child node availabilty by name
> > for a given parent. Provide a helper for these users to simplify the
> > code.
> >
> > Suggested-by: Geert Uytterhoeven <geert+renesas@xxxxxxxxx>
> > Signed-off-by: Biju Das <biju.das.jz@xxxxxxxxxxxxxx>
> 
> Thanks for your patch!
> 
> > --- a/drivers/of/base.c
> > +++ b/drivers/of/base.c
> > @@ -824,6 +824,34 @@ struct device_node *of_get_child_by_name(const
> > struct device_node *node,  }  EXPORT_SYMBOL(of_get_child_by_name);
> >
> > +/**
> > + * of_get_available_child_by_name - Find the child node availabilty
> > +by name for a given parent
> 
> available child node?

OK, Find the available child node by name for a given parent.

> 
> > + * @node:      parent node
> > + * @name:      child name to look for.
> > + *
> > + * This function looks for child node for given matching name and
> > + check the
> 
> checks

OK

> 
> > + * device availability for use.
> 
> device's

OK.

> 
> > + *
> > + * Return: A node pointer if found, with refcount incremented, use
> > + * of_node_put() on it when done.
> > + * Returns NULL if node is not found.
> > + */
> > +struct device_node *of_get_available_child_by_name(const struct device_node *node,
> > +                                                  const char *name) {
> > +       struct device_node *child;
> > +
> > +       for_each_child_of_node(node, child)
> > +               if (of_node_name_eq(child, name))
> > +                       break;
> 

> child = of_get_child_by_name(node, name);

OK, Will use the above API to avoid duplication.

> 
> > +
> > +       if (child && !of_device_is_available(child))
> > +               of_node_put(child);
> 
> Missing return NULL.

OK. Will fix this in next version.

Cheers,
Biju




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