On 05/09/2023 18:27, Ayush Singh wrote: >>> +static void hdlc_handle_rx_frame(struct gb_beagleplay *bg) >>> +{ >>> + u8 address = bg->rx_buffer[0]; >>> + char *buffer = &bg->rx_buffer[2]; >>> + size_t buffer_len = bg->rx_buffer_len - 4; >>> + >>> + switch (address) { >>> + case ADDRESS_DBG: >>> + hdlc_handle_dbg_frame(bg, buffer, buffer_len); >>> + break; >>> + case ADDRESS_GREYBUS: >>> + hdlc_handle_greybus_frame(bg, buffer, buffer_len); >>> + break; >>> + default: >>> + dev_warn(&bg->serdev->dev, "Got Unknown Frame %u", address); >> ratelimit >> Probably as well in several places with possible flooding. > > I don't think `hdlc_handle_rx_frame` is the correct place since it only > processes a single completed HDLC frame. The more appropriate place > would be `hdlc_rx` if we want to limit based on the number of HDLC > frames or `gb_beagleplay_tty_receive` to limit based on the number of bytes. > > I would like to ask, though, why is rate limiting required here? Won't > `serdev_device_ops->receive_buf` already rate limit the number of bytes > somewhat? Or is it related to blocking in the > `serdev_device_ops->receive_buf` callback? In the case of latter, it > would probably make sense to ratelimit based on number of frames, I think. My comment might not be accurate, so I do not insist. The name of the function suggested something being called very often (on every frame), thus you would print warning also very often. Best regards, Krzysztof