The switch portion of the Ocelot chip relies on several resources. Define the resource names here, so they can be referenced by both the switch driver and the MFD. Signed-off-by: Colin Foster <colin.foster@xxxxxxxxxxxxxxxx> --- v4 * New patch. Previous versions had entire structures shared, this only requires that the names be shared. --- include/linux/mfd/ocelot.h | 9 +++++++++ 1 file changed, 9 insertions(+) diff --git a/include/linux/mfd/ocelot.h b/include/linux/mfd/ocelot.h index dd72073d2d4f..b80f2f5ff1d6 100644 --- a/include/linux/mfd/ocelot.h +++ b/include/linux/mfd/ocelot.h @@ -13,6 +13,15 @@ struct resource; +#define OCELOT_RES_NAME_ANA "ana" +#define OCELOT_RES_NAME_QS "qs" +#define OCELOT_RES_NAME_QSYS "qsys" +#define OCELOT_RES_NAME_REW "rew" +#define OCELOT_RES_NAME_SYS "sys" +#define OCELOT_RES_NAME_S0 "s0" +#define OCELOT_RES_NAME_S1 "s1" +#define OCELOT_RES_NAME_S2 "s2" + static inline struct regmap * ocelot_regmap_from_resource_optional(struct platform_device *pdev, unsigned int index, -- 2.25.1