Re: [linux-sunxi] Re: [PATCH v3] dt-bindings: Add a clocks property to the simple-framebuffer binding

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On Sun, Oct 5, 2014 at 11:36 AM, Chen-Yu Tsai <wens@xxxxxxxx> wrote:
> On Sun, Oct 5, 2014 at 11:29 PM, jonsmirl@xxxxxxxxx <jonsmirl@xxxxxxxxx> wrote:
>> On Sun, Oct 5, 2014 at 11:17 AM, Chen-Yu Tsai <wens@xxxxxxxx> wrote:
>>> On Sun, Oct 5, 2014 at 11:07 PM, jonsmirl@xxxxxxxxx <jonsmirl@xxxxxxxxx> wrote:
>>>> On Sun, Oct 5, 2014 at 10:27 AM, Hans de Goede <hdegoede@xxxxxxxxxx> wrote:
>>>>> Hi,
>>>>>
>>>>> On 10/05/2014 02:52 PM, jonsmirl@xxxxxxxxx wrote:
>>>>>> On Sun, Oct 5, 2014 at 5:03 AM, Hans de Goede <hdegoede@xxxxxxxxxx> wrote:
>>>>>>> Hi,
>>>>>>>
>>>>>>> On 10/04/2014 02:38 PM, jonsmirl@xxxxxxxxx wrote:
>>>>>>>> On Sat, Oct 4, 2014 at 5:50 AM, Hans de Goede <hdegoede@xxxxxxxxxx> wrote:
>>>>>>>>> Hi,
>>>>>>>>>
>>>>>>>>> On 10/04/2014 12:56 AM, jonsmirl@xxxxxxxxx wrote:
>>>>>>>>>> On Fri, Oct 3, 2014 at 4:08 PM, Rob Herring <robherring2@xxxxxxxxx> wrote:
>>>>>>>>>>> On Fri, Oct 3, 2014 at 12:34 PM, Hans de Goede <hdegoede@xxxxxxxxxx> wrote:
>>>>>>>>>>>> Hi,
>>>>>>>>>>>>
>>>>>>>>>>>> On 10/03/2014 05:57 PM, Rob Herring wrote:
>>>>>>>>>>>>> On Fri, Oct 3, 2014 at 9:05 AM, Hans de Goede <hdegoede@xxxxxxxxxx> wrote:
>>>>>>>>>>>>>> A simple-framebuffer node represents a framebuffer setup by the firmware /
>>>>>>>>>>>>>> bootloader. Such a framebuffer may have a number of clocks in use, add a
>>>>>>>>>>>>>> property to communicate this to the OS.
>>>>>>>>>>>>>>
>>>>>>>>>>>>>> Signed-off-by: Hans de Goede <hdegoede@xxxxxxxxxx>
>>>>>>>>>>>>>> Reviewed-by: Mike Turquette <mturquette@xxxxxxxxxx>
>>>>>>>>>>>>>>
>>>>>>>>>>>>>> --
>>>>>>>>>>>>>> Changes in v2:
>>>>>>>>>>>>>> -Added Reviewed-by: Mike Turquette <mturquette@xxxxxxxxxx>
>>>>>>>>>>>>>> Changes in v3:
>>>>>>>>>>>>>> -Updated description to make clear simplefb deals with more then just memory
>>>>>>>>>>>>>
>>>>>>>>>>>>> NAK. "Fixing" the description is not what I meant and does not address
>>>>>>>>>>>>> my concerns. Currently, simplefb is configuration data. It is
>>>>>>>>>>>>> auxiliary data about how a chunk of memory is used. Using it or not
>>>>>>>>>>>>> has no side effects on the hardware setup, but you are changing that
>>>>>>>>>>>>> aspect. You are mixing in a hardware description that is simply
>>>>>>>>>>>>> inaccurate.
>>>>>>>>>>>>
>>>>>>>>>>>> Memory is hardware too, what simplefb is is best seen as a virtual device, and
>>>>>>>>>>>> even virtual devices have hardware resources they need, such as a chunk of memory,
>>>>>>>>>>>> which the kernel should not touch other then use it as a framebuffer, likewise
>>>>>>>>>>>> on some systems the virtual device needs clocks to keep running.
>>>>>>>>>>>>
>>>>>>>>>>>>> The kernel has made the decision to turn off "unused" clocks. If its
>>>>>>>>>>>>> determination of what is unused is wrong, then it is not a problem to
>>>>>>>>>>>>> fix in DT.
>>>>>>>>>>>>
>>>>>>>>>>>> No, it is up to DT to tell the kernel what clocks are used, that is how it works
>>>>>>>>>>>> for any other device. I don't understand why some people keep insisting simplefb
>>>>>>>>>>>> for some reason is o so very very special, because it is not special, it needs
>>>>>>>>>>>> resources, and it needs to tell the kernel about this or bad things happen.
>>>>>>>>>>>
>>>>>>>>>>> No, the DT describes the connections of clocks from h/w block to h/w
>>>>>>>>>>> block. Their use is implied by the connection.
>>>>>>>>>>>
>>>>>>>>>>> And yes, as the other thread mentioned DT is more than just hardware
>>>>>>>>>>> information. However, what you are adding IS hardware information and
>>>>>>>>>>> clearly has a place somewhere else. And adding anything which is not
>>>>>>>>>>> hardware description gets much more scrutiny.
>>>>>>>>>>>
>>>>>>>>>>>> More over it is a bit late to start making objections now. This has already been
>>>>>>>>>>>> discussed to death for weeks now, and every argument against this patch has already
>>>>>>>>>>>> been countered multiple times (including the one you are making now). Feel free to
>>>>>>>>>>>> read the entire thread in the archives under the subject:
>>>>>>>>>>>> "[PATCH 4/4] simplefb: add clock handling code"
>>>>>>>>>>>
>>>>>>>>>>> You are on v2 and I hardly see any consensus on the v1 thread. Others
>>>>>>>>>>> have made suggestions which I would agree with and you've basically
>>>>>>>>>>> ignored them.
>>>>>>>>>>>
>>>>>>>>>>>> At one point in time we need to stop bickering and make a decision, that time has
>>>>>>>>>>>> come now, so please lets get this discussion over with and merge this, so that
>>>>>>>>>>>> we can all move on and spend out time in a more productive manner.
>>>>>>>>>>>
>>>>>>>>>>> Not an effective argument to get things merged.
>>>>>>>>>>
>>>>>>>>>> If there is not good solution to deferring clock clean up in the
>>>>>>>>>> kernel, another approach is to change how simple-framebuffer is
>>>>>>>>>> described in the device tree....
>>>>>>>>>>
>>>>>>>>>> Right now it is a stand-alone item that looks like a device node, but
>>>>>>>>>> it isn't a device.
>>>>>>>>>>
>>>>>>>>>> framebuffer {
>>>>>>>>>>     compatible = "simple-framebuffer";
>>>>>>>>>>     reg = <0x1d385000 (1600 * 1200 * 2)>;
>>>>>>>>>>     width = <1600>;
>>>>>>>>>>     height = <1200>;
>>>>>>>>>>     stride = <(1600 * 2)>;
>>>>>>>>>>     format = "r5g6b5";
>>>>>>>>>> };
>>>>>>>>>>
>>>>>>>>>> How about something like this?
>>>>>>>>>>
>>>>>>>>>> reserved-memory {
>>>>>>>>>>     #address-cells = <1>;
>>>>>>>>>>     #size-cells = <1>;
>>>>>>>>>>     ranges;
>>>>>>>>>>
>>>>>>>>>>     display_reserved: framebuffer@78000000 {
>>>>>>>>>>         reg = <0x78000000  (1600 * 1200 * 2)>;
>>>>>>>>>>     };
>>>>>>>>>> };
>>>>>>>>>>
>>>>>>>>>> lcd0: lcd-controller@820000 {
>>>>>>>>>>     compatible = "marvell,dove-lcd";
>>>>>>>>>>     reg = <0x820000 0x1000>;
>>>>>>>>>>     interrupts = <47>;
>>>>>>>>>>     clocks = <&si5351 0>;
>>>>>>>>>>     clock-names = "ext_ref_clk_1";
>>>>>>>>>> };
>>>>>>>>>>
>>>>>>>>>> chosen {
>>>>>>>>>>     boot-framebuffer {
>>>>>>>>>>        compatible = "simple-framebuffer";
>>>>>>>>>>        device = <&lcd0>;
>>>>>>>>>>        framebuffer = <&display_reserved>;
>>>>>>>>>>        width = <1600>;
>>>>>>>>>>        height = <1200>;
>>>>>>>>>>        stride = <(1600 * 2)>;
>>>>>>>>>>        format = "r5g6b5";
>>>>>>>>>>     };
>>>>>>>>>> }
>>>>>>>>>>
>>>>>>>>>>
>>>>>>>>>> This moves the definition of the boot framebuffer setup into the area
>>>>>>>>>> where bootloader info is suppose to go. Then you can use the phandle
>>>>>>>>>> to follow the actual device chains and protect the clocks and
>>>>>>>>>> regulators. To make that work you are required to provide an accurate
>>>>>>>>>> description of the real video hardware so that this chain can be
>>>>>>>>>> followed.
>>>>>>>>>
>>>>>>>>> This will not work, first of all multiple blocks may be involved, so
>>>>>>>>> the device = in the boot-framebuffer would need to be a list. That in
>>>>>>>>> itself is not a problem, the problem is that the blocks used may have
>>>>>>>>> multiple clocks, of which the setup mode likely uses only a few.
>>>>>>>>>
>>>>>>>>> So if we do things this way, we end up keeping way to many clocks
>>>>>>>>> enabled.
>>>>>>>>
>>>>>>>> That doesn't hurt anything.
>>>>>>>
>>>>>>> <snip lots of stuff based on the above>
>>>>>>>
>>>>>>> Wrong, that does hurt things. As already discussed simply stopping the
>>>>>>> clocks from being disabled by the unused_clks mechanism is not enough,
>>>>>>> since clocks may be shared, and we must stop another device driver
>>>>>>> sharing the clock and doing clk_enable; probe; clk_disable; disabling
>>>>>>> the shared clk, which means calling clk_enable on it to mark it as
>>>>>>> being in use. So this will hurt cause it will cause us to enable a bunch
>>>>>>> of clks which should not be enabled.
>>>>>>
>>>>>> I said earlier that you would need to add a protected mechanism to
>>>>>> clocks to handle this phase. When a clock/regulator is protected you
>>>>>> can turn it on but you can't turn it off. When simplefb exits it will
>>>>>> clear this protected status. When the protected status gets cleared
>>>>>> treat it as a ref count decrement and turn off the clock/regulator if
>>>>>> indicated to do so. If a clock is protected, all of it parents get the
>>>>>> protected bit set too.
>>>>>>
>>>>>> Protected mode
>>>>>>    you can turn clocks on, but not off
>>>>>>    it is ref counted
>>>>>>   when it hits zero, look at the normal refcount and set that state
>>>>>>
>>>>>> Protected mode is not long lived. It only hangs around until the real
>>>>>> device driver loads.
>>>>>
>>>>> And that has already been nacked by the clk maintainer because it is
>>>>> too complicated, and I agree this is tons more complicated then simply
>>>>> adding the list of clocks to the simplefb node.
>>>>>
>>>>>>> I've been thinking more about this, and I understand that people don't
>>>>>>> want to put hardware description in the simplefb node, but this is
>>>>>>> not hardware description.
>>>>>>>
>>>>>>> u-boot sets up the display-pipeline to scan out of a certain part of
>>>>>>> memory, in order to do this it writes the memory address to some registers
>>>>>>> in the display pipeline, so what it is passing is not hardware description
>>>>>>> (it is not passing all possible memory addresses for the framebuffer), but
>>>>>>> it is passing information about the state in which it has left the display
>>>>>>> pipeline, iow it is passing state information.
>>>>>>
>>>>>> Giving the buffer to a piece of hardware is more than setting state.
>>>>>> The hardware now owns that buffer.  That ownership needs to be managed
>>>>>> so that if the hardware decides it doesn't want the buffer it can be
>>>>>> returned to the global pool.
>>>>>>
>>>>>> That's why the buffer has to go into that reserved memory section, not
>>>>>> the chosen section.
>>>>>
>>>>> But is not in the reserved memory section, it is in the simplefb
>>>>> section, and we're stuck with this because of backward compatibility.
>>>>>
>>>>>  An OS doesn't have to process chosen, it is just
>>>>>> there for informational purposes. To keep the OS from thinking it owns
>>>>>> the memory in that video buffer and can use it for OS purposes, it has
>>>>>> to go into that reserved memory section.
>>>>>>
>>>>>> The clocks are different. We know exactly who owns those clocks, the
>>>>>> graphics hardware.
>>>>>>
>>>>>> You want something like this where the state of the entire video path
>>>>>> is encoded into the chosen section. But that info is going to vary all
>>>>>> over the place with TV output, HDMI output, LCD panels, etc. simplefb
>>>>>> isn't going to be simple any more. Plus the purposes of adding all of
>>>>>> this complexity is just to handle the half second transition from boot
>>>>>> loader control to real driver.
>>>>>>
>>>>>>  reserved-memory {
>>>>>>      #address-cells = <1>;
>>>>>>      #size-cells = <1>;
>>>>>>      ranges;
>>>>>>
>>>>>>      display_reserved: framebuffer@78000000 {
>>>>>>          reg = <0x78000000  (1600 * 1200 * 2)>;
>>>>>>      };
>>>>>>  };
>>>>>>
>>>>>>  lcd0: lcd-controller@820000 {
>>>>>>      compatible = "marvell,dove-lcd";
>>>>>>      reg = <0x820000 0x1000>;
>>>>>>      interrupts = <47>;
>>>>>>      framebuffer = <&display_reserved>;
>>>>>>      clocks = <&si5351 0>;
>>>>>>      clock-names = "ext_ref_clk_1";
>>>>>>  };
>>>>>>
>>>>>>  chosen {
>>>>>>      boot-framebuffer {
>>>>>>         compatible = "simple-framebuffer";
>>>>>>         state {
>>>>>>             device = <&lcd0>;
>>>>>>             width = <1600>;
>>>>>>             height = <1200>;
>>>>>>             stride = <(1600 * 2)>;
>>>>>>             format = "r5g6b5";
>>>>>>             clocks = <&si5351 on 10mhz>;
>>>>>
>>>>> Right, so here we get a list of clocks which are actually in use
>>>>> by the simplefb, just as I've been advocating all the time already.
>>>>>
>>>>> Note that the clock speed is not necessary, all the kernel needs to
>>>>> know is that it must not change it.
>>>>>
>>>>> So as you seem to agree that we need to pass some sort of clock state
>>>>> info, then all we need to agree on now is where to put it, as said adding
>>>>> the reg property to a reserved-memory node is out of the question because
>>>>> of backward compat, likewise storing width, height and format in a state
>>>>> sub-node are out of the question for the same reason. But other then that
>>>>> I'm fine with putting the simplefb node under chosen and putting clocks
>>>>> in there (without the state subnode) as you suggest above.
>>>>>
>>>>> So we seem to be in agreement here :)
>>>>>
>>>>>>            output = "hdmi";
>>>>>>            state {
>>>>>>                  device = <&hdmi>
>>>>>>                  clocks = <&xyz on 12mhz>;
>>>>>>           }
>>>>>
>>>>> That level of detail won't be necessary, simplefb is supposed to be
>>>>> simple, the kernel does not need to know which outputs there are, there
>>>>> will always be only one for simplefb.
>>>>
>>>> I don't agree, but you are going to do it any way so I'll try and help
>>>> tkeep problem side effects I know of to a minimum. You are relying on
>>>> the BIOS to provide detailed, accurate information. Relying on BIOSes
>>>> to do that has historically been a very bad idea.
>>>>
>>>> If you go the way of putting this info into the chosen section you are
>>>> going to have to mark the clocks/regulators in use for all of the
>>>> outputs too -- hdmi, TV, LCD, backlights, etc, etc. Not going to be
>>>> useful if the backlight turns off because simplefb hasn't grabbed it.
>>>>
>>>> This is the only real difference between the proposals - you want
>>>> uboot to enumerate what needs to be protected. I don't trust the BIOS
>>>> to do that reliably so I'd preferred to just protect everything in the
>>>> device hardware chain until the device specific drivers load.
>>>>
>>>> -------------------------------------------------------
>>>>
>>>> I also still believe this is a problem up in Linux that we shouldn't
>>>> be using the device tree to fix.
>>>>
>>>> It seems to me that the need for something like a 'protected' mode is
>>>> a generic problem that could be extended to all hardware. In protected
>>>> mode things can be turned on but nothing can be turned off.  Only
>>>> after the kernel has all of the necessary drivers loaded would a small
>>>> app run that hits an IOCTL and says, ok protected mode is over now
>>>> clean up these things wasting power.
>>>
>>> What happens if some clock needs to be disabled?
>>> Like clocks that must be gated before setting a new clock rate
>>> or reparenting. The kernel supports these, and it wouldn't surprise me
>>> if some driver actually requires this. You might end up blocking that driver
>>> or breaking its probe function.
>>
>> Arggh, using those phandles in the chosen section means uboot is going
>> to have to get recompiled every time the DTS changes. I think we need
>> to come up with a scheme that doesn't need for uboot to be aware of
>> phandles.
>
> Why is that? U-boot is perfectly capable of patching device tree blobs.
>
> Mainline u-boot already updates the memory node, and if needed,
> the reserved-memory node as well.
>
> Someone just has to write the (ugly) code to do it, which Luc
> has already done for clock phandles for sunxi.

So uboot is going to contain code to hunt through the Linux provided
DTB to find the correct phandles for the clocks/regulators and then
patch those phandles into the chosen section? How is uboot going to
reconcile it's concept of what those clock/regulators are with a Linux
provided DTB that is constant state of flux?

I think trying to get uboot to manipulate phandles in a Linux provided
DTB is an incredibly fragile mechanism that will be prone to breakage.

Much better to come with a scheme where uboot just inserts fixed
strings into the DTB. That last example device tree I posted removed
all of the phandles from the chosen section, but it relies on the
kernel gaining 'boot' mode.


>
> U-boot itself does not need to use the dtb, though that seems
> like the direction it's headed.
>
>> Something like this...
>> uboot adds the chosen section then Linux would error out if the
>> framebuffer in the chosen section doesn't match the reserved memory it
>> is expecting.  Or make uboot smart enough to hunt down the reserved
>> memory section and patch it like it does with dramsize.
>
> And someone probably will. Why is that a problem?
>
>
> ChenYu
>
>
>>
>>  reserved-memory {
>>      #address-cells = <1>;
>>      #size-cells = <1>;
>>      ranges;
>>
>>      display_reserved: framebuffer@78000000 {
>>          reg = <0x78000000  (1600 * 1200 * 2)>;
>>      };
>>  };
>>
>>  lcd0: lcd-controller@820000 {
>>      compatible = "marvell,dove-lcd";
>>      reg = <0x820000 0x1000>;
>>      interrupts = <47>;
>>      framebuffer = <&display_reserved>;
>>      clocks = <&si5351 0>;
>>      clock-names = "ext_ref_clk_1";
>>  };
>>
>>  chosen {
>>      boot-framebuffer {
>>         framebuffer = <0x78000000>;
>>         width = <1600>;
>>         height = <1200>;
>>         stride = <(1600 * 2)>;
>>         format = "r5g6b5";
>>      };
>>  }
>>
>>
>>
>>>
>>> And what if reset controls are asserted then de-asserted in the probe function?
>>> IIRC there are drivers that do this to reset the underlying hardware.
>>>
>>>> Maybe it should be renamed 'boot' mode. To implement this the various
>>>> 'turn off' functions would get a 'boot' mode flag. In boot mode they
>>>> track the ref counts but don't turn things off when the ref count hits
>>>> zero.  Then that ioctl() that the user space app calls runs the chains
>>>> of all of the clocks/regulators/etc and if the ref count is zero turns
>>>> them off again and clears 'boot' mode. Doesn't matter if you turn off
>>>> something again that is already off.
>>>
>>> And what if something just happened to be left on that some driver
>>> wants to turn off? You are assuming everything not used is off,
>>> which is not always the case.



-- 
Jon Smirl
jonsmirl@xxxxxxxxx
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