On Thursday, October 02, 2014 12:09:44 AM Rafael J. Wysocki wrote: > On Wednesday, October 01, 2014 09:47:40 AM Arnd Bergmann wrote: > > On Wednesday 01 October 2014 04:10:03 Rafael J. Wysocki wrote: > > > From: "Rafael J. Wysocki" <rafael.j.wysocki@xxxxxxxxx> > > > > > > Add a uniform interface by which device drivers can request device > > > properties from the platform firmware by providing a property name > > > and the corresponding data type. The purpose of it is to help to > > > write portable code that won't depend on any particular platform > > > firmware interface. > > > > > > Three general helper functions, device_get_property(), > > > device_read_property() and device_read_property_array() are provided. > > > The first one allows the raw value of a given device property to be > > > accessed. The remaining two allow the value of a numeric or string > > > property and multiple numeric or string values of one array > > > property to be acquired, respectively. Static inline wrappers are also > > > provided for the various property data types that can be passed to > > > device_read_property() or device_read_property_array() for extra type > > > checking. > > > > These look great! > > > > > In addition to that, new generic routines are provided for retrieving > > > properties from device description objects in the platform firmware > > > in case a device driver needs/wants to access properties of a child > > > object of a given device object. There are cases in which there is > > > no struct device representation of such child objects and this > > > additional API is useful then. Again, three functions are provided, > > > device_get_child_property(), device_read_child_property(), > > > device_read_child_property_array(), in analogy with device_get_property(), > > > device_read_property() and device_read_property_array() described above, > > > respectively, along with static inline wrappers for all of the propery > > > data types that can be used. For all of them, the first argument is > > > a struct device pointer to the parent device object and the second > > > argument is a (void *) pointer to the child description provided by > > > the platform firmware (either ACPI or FDT). > > > > I still have my reservations against the child accessors, and would > > like to hear what other people think. Passing a void pointer rather > > than struct fw_dev_node has both advantages and disadvantages, and > > I won't complain about either one if enough other people on the DT > > side would like to see the addition of the child functions. > > I actually would rather like to know if the people on the DT side have any > problems with the child functions. > > Because, suppose that they wouldn't like those functions at all. What are we > supposed to do, then, honestly? Add the whole DT vs ACPI logic to the leds-gpio > and gpio_keys_polled drivers? But these drivers have no reason whatsoever > to include that. Zero. > > So suggestions welcome. > > [BTW, In principle we also could use something like > > typedef union dev_node { > struct acpi_device *acpi_node; > struct device_node *of_node; > } dev_node_t; > > instead of the (void *) for more type safety. It still is useful to pass the > parent pointer along with that, though.] > > > > Finally, device_for_each_child_node() is added for iterating over > > > the children of the device description object associated with a > > > given device. > > > > > > The interface covers both ACPI and Device Trees. > > > > > > This change set includes material from Mika Westerberg and Aaron Lu. > > > > > > > Regarding device_for_each_child_node(), the syntax is inconsistent > > with what we normally use, which can probably be changed. All of the > > DT for_each_* helpers are macros that are used like > > > > struct device *dev = ...; > > void *child; /* iterator */ > > > > device_for_each_child_node(dev, child) { > > u32 something; > > device_child_property_read_u32(dev, child, "propname", &something); > > > > do_something(dev, something); > > } > > > > If we get a consensus on having the child interfaces, I'd rather see > > them done this way than with a callback pointer, for consistency > > reasons. > > That certainly is doable, although the resulting macro would generate a rather > large chunk of code each time it is used. On a second thought I'm not so sure, because we need to iterate either this way or that way depending on a condition evaluated at run time. I have no idea how to do that in a macro at the moment. -- I speak only for myself. Rafael J. Wysocki, Intel Open Source Technology Center. -- To unsubscribe from this list: send the line "unsubscribe devicetree" in the body of a message to majordomo@xxxxxxxxxxxxxxx More majordomo info at http://vger.kernel.org/majordomo-info.html