From: Thierry Reding <treding@xxxxxxxxxx> On NVIDIA SoC's the ARM SMMU needs to interact with the memory controller in order to map memory clients to the corresponding stream IDs. Document how the nvidia,memory-controller property can be used to achieve this. Note that this is a backwards-incompatible change that is, however, necessary to ensure correctness. Without the new property, most of the devices would still work but it is not guaranteed that all will. Signed-off-by: Thierry Reding <treding@xxxxxxxxxx> --- Changes in v2: - clarify why the new nvidia,memory-controller property is required .../devicetree/bindings/iommu/arm,smmu.yaml | 17 +++++++++++++++++ 1 file changed, 17 insertions(+) diff --git a/Documentation/devicetree/bindings/iommu/arm,smmu.yaml b/Documentation/devicetree/bindings/iommu/arm,smmu.yaml index f66a3effba73..e239157eb30c 100644 --- a/Documentation/devicetree/bindings/iommu/arm,smmu.yaml +++ b/Documentation/devicetree/bindings/iommu/arm,smmu.yaml @@ -155,6 +155,17 @@ properties: power-domains: maxItems: 1 + nvidia,memory-controller: + description: | + A phandle to the memory controller on NVIDIA Tegra186 and later SoCs. + The memory controller needs to be programmed with a mapping of memory + client IDs to ARM SMMU stream IDs. + + If this property is absent, the mapping programmed by early firmware + will be used and it is not guaranteed that IOMMU translations will be + enabled for any given device. + $ref: /schemas/types.yaml#/definitions/phandle + required: - compatible - reg @@ -177,6 +188,12 @@ allOf: reg: minItems: 1 maxItems: 2 + + # The reference to the memory controller is required to ensure that the + # memory client to stream ID mapping can be done synchronously with the + # IOMMU attachment. + required: + - nvidia,memory-controller else: properties: reg: -- 2.34.1