Convert etnaviv bindings to yaml format. Move bindings file from display to gpu folder. Signed-off-by: Benjamin Gaignard <benjamin.gaignard@xxxxxx> --- version 3: - describe clock-names as enum to allow all possible mix version 2: - move bindings file from display to gpu folder .../bindings/display/etnaviv/etnaviv-drm.txt | 36 ----------- .../devicetree/bindings/gpu/vivante,gc.yaml | 69 ++++++++++++++++++++++ 2 files changed, 69 insertions(+), 36 deletions(-) delete mode 100644 Documentation/devicetree/bindings/display/etnaviv/etnaviv-drm.txt create mode 100644 Documentation/devicetree/bindings/gpu/vivante,gc.yaml diff --git a/Documentation/devicetree/bindings/display/etnaviv/etnaviv-drm.txt b/Documentation/devicetree/bindings/display/etnaviv/etnaviv-drm.txt deleted file mode 100644 index 8def11b16a24..000000000000 --- a/Documentation/devicetree/bindings/display/etnaviv/etnaviv-drm.txt +++ /dev/null @@ -1,36 +0,0 @@ -Vivante GPU core devices -======================== - -Required properties: -- compatible: Should be "vivante,gc" - A more specific compatible is not needed, as the cores contain chip - identification registers at fixed locations, which provide all the - necessary information to the driver. -- reg: should be register base and length as documented in the - datasheet -- interrupts: Should contain the cores interrupt line -- clocks: should contain one clock for entry in clock-names - see Documentation/devicetree/bindings/clock/clock-bindings.txt -- clock-names: - - "bus": AXI/master interface clock - - "reg": AHB/slave interface clock - (only required if GPU can gate slave interface independently) - - "core": GPU core clock - - "shader": Shader clock (only required if GPU has feature PIPE_3D) - -Optional properties: -- power-domains: a power domain consumer specifier according to - Documentation/devicetree/bindings/power/power_domain.txt - -example: - -gpu_3d: gpu@130000 { - compatible = "vivante,gc"; - reg = <0x00130000 0x4000>; - interrupts = <0 9 IRQ_TYPE_LEVEL_HIGH>; - clocks = <&clks IMX6QDL_CLK_GPU3D_AXI>, - <&clks IMX6QDL_CLK_GPU3D_CORE>, - <&clks IMX6QDL_CLK_GPU3D_SHADER>; - clock-names = "bus", "core", "shader"; - power-domains = <&gpc 1>; -}; diff --git a/Documentation/devicetree/bindings/gpu/vivante,gc.yaml b/Documentation/devicetree/bindings/gpu/vivante,gc.yaml new file mode 100644 index 000000000000..0bc4b38d5cbb --- /dev/null +++ b/Documentation/devicetree/bindings/gpu/vivante,gc.yaml @@ -0,0 +1,69 @@ +# SPDX-License-Identifier: GPL-2.0 +%YAML 1.2 +--- +$id: http://devicetree.org/schemas/gpu/vivante,gc.yaml# +$schema: http://devicetree.org/meta-schemas/core.yaml# + +title: Vivante GPU Bindings + +description: Vivante GPU core devices + +maintainers: + - Lucas Stach <l.stach@xxxxxxxxxxxxxx> + +properties: + compatible: + const: vivante,gc + + reg: + maxItems: 1 + + interrupts: + maxItems: 1 + + clocks: + items: + - description: AXI/master interface clock + - description: GPU core clock + - description: Shader clock (only required if GPU has feature PIPE_3D) + - description: AHB/slave interface clock (only required if GPU can gate slave interface independently) + minItems: 1 + maxItems: 4 + + clock-names: + items: + enum: [ bus, core, shader, reg ] + minItems: 1 + maxItems: 4 + + resets: + maxItems: 1 + + power-domains: + maxItems: 1 + +required: + - compatible + - reg + - interrupts + - clocks + - clock-names + +additionalProperties: false + +examples: + - | + #include <dt-bindings/clock/imx6qdl-clock.h> + #include <dt-bindings/interrupt-controller/arm-gic.h> + gpu@130000 { + compatible = "vivante,gc"; + reg = <0x00130000 0x4000>; + interrupts = <0 9 IRQ_TYPE_LEVEL_HIGH>; + clocks = <&clks IMX6QDL_CLK_GPU3D_AXI>, + <&clks IMX6QDL_CLK_GPU3D_CORE>, + <&clks IMX6QDL_CLK_GPU3D_SHADER>; + clock-names = "bus", "core", "shader"; + power-domains = <&gpc 1>; + }; + +... -- 2.15.0