On Wed, Nov 13, 2019 at 09:30:57PM -0800, Rob Clark wrote: > On Wed, Nov 13, 2019 at 5:03 PM Matthias Kaehlcke <mka@xxxxxxxxxxxx> wrote: > > > > On Fri, Nov 08, 2019 at 11:40:53AM -0800, Rob Clark wrote: > > > On Fri, Nov 8, 2019 at 10:42 AM Stephen Boyd <sboyd@xxxxxxxxxx> wrote: > > > > > > > > Quoting Rob Clark (2019-11-08 08:54:23) > > > > > On Thu, Nov 7, 2019 at 10:35 PM Stephen Boyd <sboyd@xxxxxxxxxx> wrote: > > > > > > > > > > > > Quoting Rob Clark (2019-11-07 18:06:19) > > > > > > > On Thu, Nov 7, 2019 at 1:06 PM Stephen Boyd <sboyd@xxxxxxxxxx> wrote: > > > > > > > > > > > > > > > > > > > > > > > > NULL is a valid clk pointer returned by clk_get(). What is the display > > > > > > > > driver doing that makes it consider NULL an error? > > > > > > > > > > > > > > > > > > > > > > do we not have an iface clk? I think the driver assumes we should > > > > > > > have one, rather than it being an optional thing.. we could ofc change > > > > > > > that > > > > > > > > > > > > I think some sort of AHB clk is always enabled so the plan is to just > > > > > > hand back NULL to the caller when they call clk_get() on it and nobody > > > > > > should be the wiser when calling clk APIs with a NULL iface clk. The > > > > > > common clk APIs typically just return 0 and move along. Of course, we'll > > > > > > also turn the clk on in the clk driver so that hardware can function > > > > > > properly, but we don't need to expose it as a clk object and all that > > > > > > stuff if we're literally just slamming a bit somewhere and never looking > > > > > > back. > > > > > > > > > > > > But it sounds like we can't return NULL for this clk for some reason? I > > > > > > haven't tried to track it down yet but I think Matthias has found it > > > > > > causes some sort of problem in the display driver. > > > > > > > > > > > > > > > > ok, I guess we can change the dpu code to allow NULL.. but what would > > > > > the return be, for example on a different SoC where we do have an > > > > > iface clk, but the clk driver isn't enabled? Would that also return > > > > > NULL? I guess it would be nice to differentiate between those cases.. > > > > > > > > > > > > > So the scenario is DT describes the clk > > > > > > > > dpu_node { > > > > clocks = <&cc AHB_CLK>; > > > > clock-names = "iface"; > > > > } > > > > > > > > but the &cc node has a driver that doesn't probe? > > > > > > > > I believe in this scenario we return -EPROBE_DEFER because we assume we > > > > should wait for the clk driver to probe and provide the iface clk. See > > > > of_clk_get_hw_from_clkspec() and how it looks through a list of clk > > > > providers and tries to match the &cc phandle to some provider. > > > > > > > > Once the driver probes, the match will happen and we'll be able to look > > > > up the clk in the provider with __of_clk_get_hw_from_provider(). If > > > > the clk provider decides that there isn't a clk object, it will return > > > > NULL and then eventually clk_hw_create_clk() will turn the NULL return > > > > value into a NULL pointer to return from clk_get(). > > > > > > > > > > ok, that was the scenario I was worried about (since unclk'd register > > > access tends to be insta-reboot and hard to debug).. so I think it > > > should be ok to make dpu just ignore NULL clks. > > > > > > From a quick look, I think something like the attached (untested). > > > > The driver appears to be happy with it, at least at probe() time. > > Ok, I suppose I should re-send the dpu patch to the appropriate > lists.. does that count as a Tested-by? Ack