This adds the Video Engine node for the A64. Since it can map the whole DRAM range, there is no particular need for a reserved memory node (unlike platforms preceding the A33). Signed-off-by: Paul Kocialkowski <paul.kocialkowski@xxxxxxxxxxx> --- arch/arm64/boot/dts/allwinner/sun50i-a64.dtsi | 11 +++++++++++ 1 file changed, 11 insertions(+) diff --git a/arch/arm64/boot/dts/allwinner/sun50i-a64.dtsi b/arch/arm64/boot/dts/allwinner/sun50i-a64.dtsi index 8557d52c7c99..8d024c10d7cb 100644 --- a/arch/arm64/boot/dts/allwinner/sun50i-a64.dtsi +++ b/arch/arm64/boot/dts/allwinner/sun50i-a64.dtsi @@ -397,6 +397,17 @@ }; }; + video-codec@1c0e000 { + compatible = "allwinner,sun50i-h5-video-engine"; + reg = <0x01c0e000 0x1000>; + clocks = <&ccu CLK_BUS_VE>, <&ccu CLK_VE>, + <&ccu CLK_DRAM_VE>; + clock-names = "ahb", "mod", "ram"; + resets = <&ccu RST_BUS_VE>; + interrupts = <GIC_SPI 58 IRQ_TYPE_LEVEL_HIGH>; + allwinner,sram = <&ve_sram 1>; + }; + mmc0: mmc@1c0f000 { compatible = "allwinner,sun50i-a64-mmc"; reg = <0x01c0f000 0x1000>; -- 2.19.2