On Thu, Oct 25, 2018 at 04:07:13PM -0700, Florian Fainelli wrote: > On 10/25/18 2:13 PM, Rob Herring wrote: > > On Thu, Oct 25, 2018 at 12:30 PM Mike Rapoport <rppt@xxxxxxxxxxxxx> wrote: > >> > >> On Thu, Oct 25, 2018 at 08:15:15AM -0500, Rob Herring wrote: > >>> +Ard > >>> > >>> On Thu, Oct 25, 2018 at 4:38 AM Mike Rapoport <rppt@xxxxxxxxxxxxx> wrote: > >>>> > >>>> On Wed, Oct 24, 2018 at 02:55:17PM -0500, Rob Herring wrote: > >>>>> On Wed, Oct 24, 2018 at 2:33 PM Florian Fainelli <f.fainelli@xxxxxxxxx> wrote: > >>>>>> > >>>>>> Hi all, > >>>>>> > >>>>>> While investigating why ARM64 required a ton of objects to be rebuilt > >>>>>> when toggling CONFIG_DEV_BLK_INITRD, it became clear that this was > >>>>>> because we define __early_init_dt_declare_initrd() differently and we do > >>>>>> that in arch/arm64/include/asm/memory.h which gets included by a fair > >>>>>> amount of other header files, and translation units as well. > >>>>> > >>>> I think arm64 does not have to redefine __early_init_dt_declare_initrd(). > >>>> Something like this might be just all we need (completely untested, > >>>> probably it won't even compile): [ ... ] > FWIW, I am extracting the ARM implementation that parses the initrd > early command line parameter and the "setup" code doing the page > boundary alignment and memblock checking into a helper into lib/ that > other architectures can re-use. So far, this removes the need for > unicore32, arc and arm to duplicate essentially the same logic. Presuming you are going to need asm-generic/initrd.h for that as well, using override for __early_init_dt_declare_initrd in arm64 version of initrd.h might be the simplest option. > -- > Florian > -- Sincerely yours, Mike.