On Mon, Sep 24, 2018 at 4:02 AM Jernej Škrabec <jernej.skrabec@xxxxxxxx> wrote: > > Dne sobota, 22. september 2018 ob 14:32:30 CEST je Chen-Yu Tsai napisal(a): > > Hi, > > > > On Sun, Sep 2, 2018 at 3:27 PM Jernej Skrabec <jernej.skrabec@xxxxxxxx> > wrote: > > > Most, if not all, registers found in DE2 still exists in DE3. However, > > > units are on different base addresses. > > > > > > To prepare for addition of DE3 support, registers macros are reworked so > > > they take base address as parameter. > > > > > > Signed-off-by: Jernej Skrabec <jernej.skrabec@xxxxxxxx> > > > [rebased] > > > Signed-off-by: Icenowy Zheng <icenowy@xxxxxxx> > > > > This patch mostly checks out. But see below. > > > > > diff --git a/drivers/gpu/drm/sun4i/sun8i_mixer.h > > > b/drivers/gpu/drm/sun4i/sun8i_mixer.h index 406c42e752d7..020b0a097c84 > > > 100644 > > > --- a/drivers/gpu/drm/sun4i/sun8i_mixer.h > > > +++ b/drivers/gpu/drm/sun4i/sun8i_mixer.h > > > @@ -29,20 +29,24 @@ > > > > > > #define SUN8I_MIXER_GLOBAL_DBUFF_ENABLE BIT(0) > > > > > > -#define SUN8I_MIXER_BLEND_PIPE_CTL 0x1000 > > > -#define SUN8I_MIXER_BLEND_ATTR_FCOLOR(x) (0x1004 + 0x10 * (x) + > > > 0x0) > > > -#define SUN8I_MIXER_BLEND_ATTR_INSIZE(x) (0x1004 + 0x10 * (x) + > > > 0x4) > > > -#define SUN8I_MIXER_BLEND_ATTR_COORD(x) (0x1004 + 0x10 * > > > (x) + 0x8) -#define SUN8I_MIXER_BLEND_ROUTE 0x1080 > > > -#define SUN8I_MIXER_BLEND_PREMULTIPLY 0x1084 > > > -#define SUN8I_MIXER_BLEND_BKCOLOR 0x1088 > > > -#define SUN8I_MIXER_BLEND_OUTSIZE 0x108c > > > -#define SUN8I_MIXER_BLEND_MODE(x) (0x1090 + 0x04 * (x)) > > > -#define SUN8I_MIXER_BLEND_CK_CTL 0x10b0 > > > -#define SUN8I_MIXER_BLEND_CK_CFG 0x10b4 > > > -#define SUN8I_MIXER_BLEND_CK_MAX(x) (0x10c0 + 0x04 * (x)) > > > -#define SUN8I_MIXER_BLEND_CK_MIN(x) (0x10e0 + 0x04 * (x)) > > > -#define SUN8I_MIXER_BLEND_OUTCTL 0x10fc > > > +#define DE2_BLD_BASE 0x1000 > > > +#define DE2_CH_BASE 0x2000 > > > +#define DE2_CH_SIZE 0x1000 > > > + > > > +#define SUN8I_MIXER_BLEND_PIPE_CTL(base) ((base) + 0) > > > +#define SUN8I_MIXER_BLEND_ATTR_FCOLOR(base, x) ((base) + 0x4 + 0x10 * > > > (x)) > > > +#define SUN8I_MIXER_BLEND_ATTR_INSIZE(base, x) ((base) + 0x8 + 0x10 * > > > (x)) > > > +#define SUN8I_MIXER_BLEND_ATTR_COORD(base, x) ((base) + 0xC + 0x10 * > > > (x)) > > > > Nit: Use lowercase for '0xC' to be consistent. > > > > > +#define SUN8I_MIXER_BLEND_ROUTE(base) ((base) + 0x80) > > > +#define SUN8I_MIXER_BLEND_PREMULTIPLY(base) ((base) + 0x84) > > > +#define SUN8I_MIXER_BLEND_BKCOLOR(base) ((base) + 0x88) > > > +#define SUN8I_MIXER_BLEND_OUTSIZE(base) ((base) + 0x8c) > > > +#define SUN8I_MIXER_BLEND_MODE(base, x) ((base) + 0x90 + > > > 0x04 * (x)) +#define SUN8I_MIXER_BLEND_CK_CTL(base) ((base) + > > > 0xb0) > > > +#define SUN8I_MIXER_BLEND_CK_CFG(base) ((base) + 0xb4) > > > +#define SUN8I_MIXER_BLEND_CK_MAX(base, x) ((base) + 0xc0 + 0x04 * > > > (x)) +#define SUN8I_MIXER_BLEND_CK_MIN(base, x) ((base) + 0xe0 + > > > 0x04 * (x)) +#define SUN8I_MIXER_BLEND_OUTCTL(base) ((base) + > > > 0xfc) > > > > > > #define SUN8I_MIXER_BLEND_PIPE_CTL_EN_MSK GENMASK(12, 8) > > > #define SUN8I_MIXER_BLEND_PIPE_CTL_EN(pipe) BIT(8 + pipe) > > > > [...] > > > > > diff --git a/drivers/gpu/drm/sun4i/sun8i_ui_scaler.c > > > b/drivers/gpu/drm/sun4i/sun8i_ui_scaler.c index > > > 6bb2aa164c8e..c68eab8a748f 100644 > > > --- a/drivers/gpu/drm/sun4i/sun8i_ui_scaler.c > > > +++ b/drivers/gpu/drm/sun4i/sun8i_ui_scaler.c > > > @@ -10,6 +10,7 @@ > > > > > > */ > > > > > > #include "sun8i_ui_scaler.h" > > > > > > +#include "sun8i_vi_scaler.h" > > > > > > static const u32 lan2coefftab16[240] = { > > > > > > 0x00004000, 0x00033ffe, 0x00063efc, 0x000a3bfb, > > > > > > @@ -88,6 +89,14 @@ static const u32 lan2coefftab16[240] = { > > > > > > 0x0b1c1603, 0x0d1c1502, 0x0e1d1401, 0x0f1d1301, > > > > > > }; > > > > > > +static inline u32 sun8i_ui_scaler_base(struct sun8i_mixer *mixer, int > > > channel) > > I recently saw a review comment stating one should not inline functions > > unless they are defined in header files. Otherwise the decision should > > be left up to the compiler. > > > > > +{ > > > + int vi_num = mixer->cfg->vi_num; > > > + > > > + return DE2_VI_SCALER_BASE + DE2_VI_SCALER_SIZE * vi_num + > > > + DE2_UI_SCALER_SIZE * (channel - vi_num); > > > +} > > > + > > > > > > static int sun8i_ui_scaler_coef_index(unsigned int step) > > > { > > > > > > unsigned int scale, int_part, float_part; > > > > [...] > > > > > diff --git a/drivers/gpu/drm/sun4i/sun8i_vi_scaler.c > > > b/drivers/gpu/drm/sun4i/sun8i_vi_scaler.c index > > > d3f1acb234b7..8697afc36023 100644 > > > --- a/drivers/gpu/drm/sun4i/sun8i_vi_scaler.c > > > +++ b/drivers/gpu/drm/sun4i/sun8i_vi_scaler.c > > > @@ -833,6 +833,11 @@ static const u32 bicubic4coefftab32[480] = { > > > > > > 0x1012110d, 0x1012110d, 0x1013110c, 0x1013110c, > > > > > > }; > > > > > > +static inline u32 sun8i_vi_scaler_base(struct sun8i_mixer *mixer, int > > > channel) +{ > > > + return DE2_VI_SCALER_BASE + DE2_VI_SCALER_SIZE * channel; > > > +} > > > + > > > > This one as well. > > > > > static int sun8i_vi_scaler_coef_index(unsigned int step) > > > { > > > > > > unsigned int scale, int_part, float_part; > > > > > > @@ -857,7 +862,7 @@ static int sun8i_vi_scaler_coef_index(unsigned int > > > step)> > > > } > > > > > > } > > > > > > -static void sun8i_vi_scaler_set_coeff(struct regmap *map, int layer, > > > +static void sun8i_vi_scaler_set_coeff(struct regmap *map, u32 base, > > > > > > u32 hstep, u32 vstep, > > > const struct drm_format_info > > > *format) > > > > This is the only instance where a function's "layer" parameter was changed > > to "base". It would be nice if it were consistent. > > Why not? Caller already have base address calculated, so it poses no overhead. > Additionally, sun8i_vi_scaler_set_coeff() doesn't have struct sun8i_mixer > *mixer parameter, which would allow calculating base address based on layer > id. So, you can chose between existing variant or adding additional parameter > for no real reason. Thanks for the explanation. Yeah, then the current patch makes sense. ChenYu