Re: [RFC 3/6] dt/bindings: Add bindings for Tegra20/30 NOR bus driver

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2016-07-25 15:27 GMT+02:00 Thierry Reding <thierry.reding@xxxxxxxxx>:
> On Mon, Jul 25, 2016 at 03:20:44PM +0200, Mirza Krak wrote:
>> 2016-07-25 13:36 GMT+02:00 Thierry Reding <thierry.reding@xxxxxxxxx>:
>> > On Thu, Jul 21, 2016 at 11:26:09AM +0100, Jon Hunter wrote:
>> >>
>> >> On 20/07/16 20:28, Mirza Krak wrote:
>> >> > 2016-07-20 14:44 GMT+02:00 Rob Herring <robh@xxxxxxxxxx>:
>> >> >> On Tue, Jul 19, 2016 at 03:36:34PM +0200, Mirza Krak wrote:
>> >> >>> From: Mirza Krak <mirza.krak@xxxxxxxxx>
>> >> >>>
>> >> >>> Document the devicetree bindings for NOR bus driver found on Tegra20 and
>> >> >>> Tegra30 SOCs
>> >> >>>
>> >> >>> Signed-off-by: Mirza Krak <mirza.krak@xxxxxxxxx>
>> >> >>> ---
>> >> >>>  .../devicetree/bindings/bus/nvidia,tegra20-nor.txt | 73 ++++++++++++++++++++++
>> >> >>>  1 file changed, 73 insertions(+)
>> >> >>>  create mode 100644 Documentation/devicetree/bindings/bus/nvidia,tegra20-nor.txt
>> >> >>>
>> >> >>> diff --git a/Documentation/devicetree/bindings/bus/nvidia,tegra20-nor.txt b/Documentation/devicetree/bindings/bus/nvidia,tegra20-nor.txt
>> >> >>> new file mode 100644
>> >> >>> index 0000000..9ee4a66
>> >> >>> --- /dev/null
>> >> >>> +++ b/Documentation/devicetree/bindings/bus/nvidia,tegra20-nor.txt
>> >> >>> @@ -0,0 +1,73 @@
>> >> >>> +Device tree bindings for NVIDIA Tegra20/30 NOR Bus
>> >> >>> +
>> >> >>> +The NOR controller supports a number of memory types, including synchronous NOR,
>> >> >>> +asynchronous NOR, and other flash memories with similar interfaces, such as
>> >> >>> +MuxOneNAND. One could also connect high speed devices like FPGAs, DSPs,
>> >> >>> +CAN chips, Wi-Fi chips etc.
>> >> >>> +
>> >> >>> +The actual devices are instantiated from the child nodes of a NOR node.
>> >> >>> +
>> >> >>> +Required properties:
>> >> >>> +
>> >> >>> + - compatible: should be "nvidia,tegra20-nor", "nvidia,tegra30-nor"
>> >> >>> + - reg: Should contain NOR controller registers location and length.
>> >> >>> + - clocks: Must contain one entry, for the module clock.
>> >> >>> +   See ../clocks/clock-bindings.txt for details.
>> >> >>> + - resets : Must contain an entry for each entry in reset-names.
>> >> >>> +   See ../reset/reset.txt for details.
>> >> >>> + - reset-names : Must include the following entries:
>> >> >>> +  - nor
>> >> >>> + - #address-cells: Must be set to 2 to allow memory address translation
>> >> >>> + - #size-cells:      Must be set to 1 to allow CS address passing
>> >> >>> + - ranges: Must be set up to reflect the memory layout with four integer
>> >> >>> +             values for each chip-select line in use.
>> >> >>> + - nvidia,config: This property represents the SNOR_CONFIG_0 register.
>> >> >>> +
>> >> >>> +Note that the NOR controller does not have any internal chip-select address
>> >> >>> +decoding and if you want to access multiple devices external chip-select
>> >> >>> +decoding must be provided.
>> >> >>
>> >> >> Then what are the 2 chip selects in ranges?
>> >> >>
>> >> >> Rob
>> >> >
>> >> > Those two chip selects are actually a representation of a external
>> >> > decoding logic based on what we use on our board. Even though it the
>> >> > NOR controller only supports one single chip select I wanted to give
>> >> > an example on how one could create more chip-selects with an external
>> >> > logic and what it would look like in the device tree representation.
>> >>
>> >> Technically, the GMI/SNOR controller supports 8 chip-selects, however,
>> >> unlike some devices, it appears that software has to select the active
>> >> chip-select. Although this sounds odd, I believe that the idea is that
>> >> in order to support devices greater than 256MB (external address space
>> >> for available NOR/async devices) you can use the chip-selects to page
>> >> through memory greater than this 256MB range. At least that it my
>> >> (limited) understanding!
>> >
>> > Actually I had assumed that software would at some point need to select
>> > the active chip to switch between multiple connected chips. I suppose it
>> > could be possible to have multiple chips share the same chip-select and
>> > decode the address lines to determine whether they're being accessed or
>> > not.
>> >
>> > What I don't understand, and it's further complicated by the fact that
>> > external chip-selects are being used, is how does the controller get
>> > told what chip to select? It seems to me like it would always access the
>> > same chips because the SNOR_CONFIG_0 register is only ever written on
>> > ->probe().
>> >
>> > For external chip selects, how do they tie in with all this? Who gets to
>> > implement this logic? Wouldn't we need to abstract this away somehow so
>> > that we can support whatever board designers will come up with?
>> >
>> > Thierry
>>
>> You answered it your self :).
>>
>> >I suppose it
>> > could be possible to have multiple chips share the same chip-select and
>> > decode the address lines to determine whether they're being accessed or
>> > not.
>>
>> That is what we do and is what I refer to as external chip-selects.
>
> Okay, so there aren't actually chips or pins that serve as external chip
> selects, but rather the GMI address lines are used to select the chip? I
> guess that's more like traditional address decoding rather than chip
> select. Anyway, understanding how your board design works helps devising
> a device tree binding that is flexible enough to support production
> devices.
>
> Thierry

This is the most accurate descriptor.

> GMI address lines are used to select the chip

Best Regards
Mirza
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