On Fri, Jul 08, 2016 at 10:26:15AM +0300, Pantelis Antoniou wrote: > Hi David, > > > On Jul 7, 2016, at 10:15 , David Gibson <david@xxxxxxxxxxxxxxxxxxxxx> wrote: > > > > On Sat, Jul 02, 2016 at 04:55:49PM -0700, frowand.list@xxxxxxxxx wrote: > >> From: Frank Rowand <frank.rowand@xxxxxxxxxxx> > >> > >> Hi All, > >> > >> This is version 2 of this email. > >> > >> Changes from version 1: > >> > >> - some rewording of the text > >> - removed new (theoretical) dtc directive "/connector/" > >> - added compatibility between mother board and daughter board > >> - added info on applying a single .dtbo to different connectors > >> - attached an RFC patch showing the required kernel changes > >> - changes to mother board .dts connector node: > >> - removed target_path property > >> - added connector-socket property > >> - changes to daughter board .dts connector node: > >> - added connector-plug property > >> > >> > >> I've been trying to wrap my head around what Pantelis and Rob have written > >> on the subject of a device tree representation of a connector for a > >> daughter board to connect to (eg a cape or a shield) and the representation > >> of the daughter board. (Or any other physically pluggable object.) > >> > >> After trying to make sense of what had been written (or presented via slides > >> at a conference - thanks Pantelis!), I decided to go back to first principals > >> of what we are trying to accomplish. I came up with some really simple bogus > >> examples to try to explain what my thought process is. > >> > >> This is an extremely simple example to illustrate the concepts. It is not > >> meant to represent the complexity of a real board. > >> > >> To start with, assume that the device that will eventually be on a daughter > >> board is first soldered onto the mother board. The mother board contains > >> two devices connected via bus spi_1. One device is described in the .dts > >> file, the other is described in an included .dtsi file. > >> Then the device tree files will look like: > >> > >> $ cat board.dts > >> /dts-v1/; > >> > >> / { > >> #address-cells = < 1 >; > >> #size-cells = < 1 >; > >> > >> tree_1: soc@0 { > >> reg = <0x0 0x0>; > >> > >> spi_1: spi1 { > >> }; > >> }; > >> > >> }; > >> > >> &spi_1 { > >> ethernet-switch@0 { > >> compatible = "micrel,ks8995m"; > >> }; > >> }; > >> > >> #include "spi_codec.dtsi" > >> > >> > >> $ cat spi_codec.dtsi > >> &spi_1 { > >> codec@1 { > >> compatible = "ti,tlv320aic26"; > >> }; > >> }; > >> > >> > >> #----- codec chip on cape > >> > >> Then suppose I move the codec chip to a cape. Then I will have the same > >> exact .dts and .dtsi and everything still works. > >> > >> > >> @----- codec chip on cape, overlay > >> > >> If I want to use overlays, I only have to add the version and "/plugin/", > >> then use the '-@' flag for dtc (both for the previous board.dts and > >> this spi_codec_overlay.dts): > >> > >> $ cat spi_codec_overlay.dts > >> /dts-v1/; > >> > >> /plugin/; > >> > >> &spi_1 { > >> codec@1 { > >> compatible = "ti,tlv320aic26"; > >> }; > >> }; > >> > >> > >> Pantelis pointed out that the syntax has changed to be: > >> /dts-v1/ /plugin/; > >> > >> > >> #----- codec chip on cape, overlay, connector > >> > >> Now we move into the realm of connectors. My mental model of what the > >> hardware and driver look like has not changed. The only thing that has > >> changed is that I want to be able to specify that the connector that > >> the cape is plugged into has some pins that are the spi bus /soc/spi1. > >> > >> The following _almost_ but not quite gets me what I want. Note that > >> the only thing the connector node does is provide some kind of > >> pointer or reference to what node(s) are physically routed through > >> the connector. The connector node does not need to describe the pins; > >> it only has to point to the node that describes the pins. > >> > >> This example will turn out to be not sufficient. It is a stepping > >> stone in building my mental model. > >> > >> $ cat board_with_connector.dts > >> /dts-v1/; > >> > >> / { > >> #address-cells = < 1 >; > >> #size-cells = < 1 >; > >> > >> tree_1: soc@0 { > >> reg = <0x0 0x0>; > >> > >> spi_1: spi1 { > >> }; > >> }; > >> > >> connector_1: connector_1 { > >> spi1 { > >> target_phandle = <&spi_1>; > >> }; > >> }; > >> > >> }; > >> > >> &spi_1 { > >> ethernet-switch@0 { > >> compatible = "micrel,ks8995m"; > >> }; > >> }; > >> > >> > >> $ cat spi_codec_overlay_with_connector.dts > >> /dts-v1/; > >> > >> /plugin/; > >> > >> &connector_1 { > >> spi1 { > >> codec@1 { > >> compatible = "ti,tlv320aic26"; > >> }; > >> }; > >> }; > >> > >> > >> The result is that the overlay fixup for spi1 on the cape will > >> relocate the spi1 node to /connector_1 in the host tree, so > >> this does not solve the connector linkage yet: > >> > >> -- chunk from the decompiled board_with_connector.dtb: > >> > >> __symbols__ { > >> connector_1 = "/connector_1"; > >> }; > >> > >> -- chunk from the decompiled spi_codec_overlay_with_connector.dtb: > >> > >> fragment@0 { > >> target = <0xffffffff>; > >> __overlay__ { > >> spi1 { > >> codec@1 { > >> compatible = "ti,tlv320aic26"; > >> }; > >> }; > >> }; > >> }; > >> __fixups__ { > >> connector_1 = "/fragment@0:target:0"; > >> }; > >> > >> > >> After applying the overlay, the codec@1 node will be at > >> /connector_1/spi1/codec@1. What I want is for that node > >> to be at /spi1/codec@1. > >> > >> > >> > >> #----- magic new syntax > >> > >> What I really want is some way to tell dtc that I want to do one > >> level of dereferencing when resolving the path of device nodes > >> contained by the connector node in the overlay dts. > >> > >> Version 1 of this email suggested using dtc magic to do this extra > >> level of dereferencing. This version of the email has changed to > >> have the kernel code that applies the overlay do the extra level > >> of dereferencing. > >> > >> The property "connector-socket" tells the kernel overlay code > >> that this is a socket. The overlay code does not actually > >> do anything special as a result of this property; it is simply > >> used as a sanity check that this node really is a socket. The > >> person writing the mother board .dts must provide the > >> target_phandle property, which points to a node responsible for > >> some of the pins on the connector. > >> > >> The property "connector-plug" tells the kernel overlay code > >> that each child node in the overlay corresponds to a node in the > >> socket, and the socket will contain one property that is > >> a phandle pointing to the node that is the target of that child > >> node in the overlay node. > >> > >> > >> $ cat board_with_connector_v2.dts > >> > >> /dts-v1/; > >> > >> / { > >> #address-cells = < 1 >; > >> #size-cells = < 1 >; > >> > >> tree_1: soc@0 { > >> reg = <0x0 0x0>; > >> > >> spi_1: spi1 { > >> }; > >> }; > >> > >> connector_1: connector_1 { > >> compatible = "11-pin-accessory"; > >> connector-socket; > > > > I don't see any advantage to allowing connectors anywhere in the tree: > > pretty much by definition a connector is a "whole board" concept. So > > I think instead they should all go in a new special node under the > > root, say /connectors. With that done, you don't need the > > connector-socket tag any more. > > > > I’m fine with that. But only for the portable connector case. Ok. > >> spi1 { > >> target_phandle = <&spi_1>; > >> }; > >> }; > >> > >> }; > >> > >> &spi_1 { > >> ethernet-switch@0 { > >> compatible = "micrel,ks8995m"; > >> }; > >> }; > >> > >> > >> $ cat spi_codec_overlay_with_connector_v2.dts > >> > >> /dts-v1/; > >> > >> /plugin/; > >> > >> &connector_1 { > >> connector-plug; > >> compatible = "11-pin-accessory"; > >> > >> spi1 { > >> codec@1 { > >> compatible = "ti,tlv320aic26"; > >> }; > >> }; > >> }; > >> > >> > >> The spi_codec_overlay_with_connector_v2.dtb __fixups__ information > >> is unchanged from the previous example, but the kernel overlay > >> code will do the correct extra level of dereferencing when it > >> detects the connector-plug property in the overlay. > >> > >> The one remaining piece that this patch does not provide is how > >> the overlay manager (which does not yet exist in the mainline > >> tree) can apply an overlay to two different targets. That > >> final step should be a trivial change to of_overlay_create(), > >> adding a parameter that is a mapping of the target (or maybe > >> even targets) in the overlay to different targets in the > >> active device tree. > >> > >> This seems like a more straight forward way to handle connectors. > >> > >> First, ignoring pinctrl and pinmux, what does everyone think? > >> > >> Then, the next step is whether pinctrl and pinmux work with this method. > >> Pantelis, can you point me to a good example for > >> > >> 1) an in-tree board dts file > >> 2) an overlay file (I am assuming out of tree) that applies to the board > >> 3) an in-tree .dtsi file that would provide the same features as > >> the overlay file if it was included by the board dts file > >> > >> It should be easier to discuss pinctrl and pinmux with an example. > > > > Hrm.. so I think you're trying to stick too close to the existing > > overlay model. Something I've always disliked about that model is > > that the plugin can overlay *anywhere* in the master tree, meaning it > > must have intimate knowledge of that tree. Instead of using the > > global __symbols__, there should be a set of "symbols" local to the > > specific connector (socket), which are the *only* points which the > > plugin is allowed to overlay or reference. > > > > This is about the portable connector case. Right, if I understand you correctly, that's the only case I'm discussing here. > We can figure out some way for local symbols for the portable > case to work, but the global symbols for board specific overlays must > be able to work. > > There are different use cases that call for both non-portable and portable > overlays. Right, I assumed that. I'm suggesting this connector format in addition to the existing overlay format (although I think the connector format should be preferred when possible). > > Given that we're going to need new code to support this new connector > > model, I think we should also fix some of the uglies in the current > > overlay format while we're at it. > > > > We need to keep compatibility with the old format. There are 5 million > RPIs sold, half a million beaglebones and C.H.I.P. is coming out too. > They all use overlays in one form or another. > > That’s not counting all the custom boards that actively use them. > > We have a user base now. Sorry, I wasn't clear. I'm not suggesting we abolish the existing overlay format, or alter it. Despite its flaws it has a userbase, as you say. But I'm saying if we're creating a new format for portable connectors, we shouldn't inherit those flaws when we don't have to. -- David Gibson | I'll have my music baroque, and my code david AT gibson.dropbear.id.au | minimalist, thank you. NOT _the_ _other_ | _way_ _around_! http://www.ozlabs.org/~dgibson
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